Most tools used for compliance and SBOM generation use SPDX identifiers
This change brings us a step closer to an easy SBOM generation.
Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
Signed-off-by: ligd <liguiding1@xiaomi.com>
use the dynamic library .so of the binding compilation environment,
and then modify the dynamic loader of elf at runtime to run sim elf across system versions
1.add post-build for sim build
2.collect dynamic .so and dynamic interpreter
3.add execution script for the entire package sim elf
change text-segment to 0x50000000
because patchelf will modify the .dynamic section in elf,
the upward alignment of elf will be less than 0x3fffffff,
which will cause asan shadow memory overlap error
Signed-off-by: xuxin19 <xuxin19@xiaomi.com>
Most tools used for compliance and SBOM generation use SPDX identifiers
This change brings us a step closer to an easy SBOM generation.
Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
This commit will add a build option to enable BSD code in License setup.
NOTE: When this option is enabled components with BSD licenses can be
added to the build. Please make sure that the licenses match your
project.
Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>