[GPU] Add conditions to roll operator== (#24098)

### Details:
 - *Add conditions to roll operator==.*
 - *The conditions affected operations on Windows only.*

### Tickets:
 - *137794*
This commit is contained in:
Steve Yoo 2024-04-18 18:06:15 +09:00 committed by GitHub
parent 2d22b92abd
commit 7b7650e86e
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GPG Key ID: B5690EEEBB952194
1 changed files with 3 additions and 1 deletions

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@ -60,7 +60,9 @@ struct roll : primitive_base<roll> {
auto rhs_casted = downcast<const roll>(rhs);
return shift == rhs_casted.shift;
return shift == rhs_casted.shift &&
raw_shift == rhs_casted.raw_shift &&
raw_axes == rhs_casted.raw_axes;
}
void save(BinaryOutputBuffer& ob) const override {