[GPU] Add conditions to roll operator== (#24098)
### Details: - *Add conditions to roll operator==.* - *The conditions affected operations on Windows only.* ### Tickets: - *137794*
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@ -60,7 +60,9 @@ struct roll : primitive_base<roll> {
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auto rhs_casted = downcast<const roll>(rhs);
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return shift == rhs_casted.shift;
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return shift == rhs_casted.shift &&
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raw_shift == rhs_casted.raw_shift &&
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raw_axes == rhs_casted.raw_axes;
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}
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void save(BinaryOutputBuffer& ob) const override {
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