From 7b7650e86e5f655576e9bc2df093e2f3b2da0398 Mon Sep 17 00:00:00 2001 From: Steve Yoo Date: Thu, 18 Apr 2024 18:06:15 +0900 Subject: [PATCH] [GPU] Add conditions to roll operator== (#24098) ### Details: - *Add conditions to roll operator==.* - *The conditions affected operations on Windows only.* ### Tickets: - *137794* --- src/plugins/intel_gpu/include/intel_gpu/primitives/roll.hpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/plugins/intel_gpu/include/intel_gpu/primitives/roll.hpp b/src/plugins/intel_gpu/include/intel_gpu/primitives/roll.hpp index 8ef7cbda3ed..46539516fb2 100644 --- a/src/plugins/intel_gpu/include/intel_gpu/primitives/roll.hpp +++ b/src/plugins/intel_gpu/include/intel_gpu/primitives/roll.hpp @@ -60,7 +60,9 @@ struct roll : primitive_base { auto rhs_casted = downcast(rhs); - return shift == rhs_casted.shift; + return shift == rhs_casted.shift && + raw_shift == rhs_casted.raw_shift && + raw_axes == rhs_casted.raw_axes; } void save(BinaryOutputBuffer& ob) const override {