89 lines
2.7 KiB
Markdown
89 lines
2.7 KiB
Markdown
% GLULXE-GLKTERMW(1) 0.6.1 | SlackBuilds.org
|
|
% Andrew Plotkin, John Goerzen
|
|
% March 2024
|
|
|
|
# NAME
|
|
|
|
glulxe-glktermw - execute Glulx interactive fiction
|
|
|
|
# SYNOPSIS
|
|
|
|
**glulxe-glktermw** *filename* [ *options* ]
|
|
|
|
# OVERVIEW
|
|
|
|
**glulxe-glktermw** executes Glulx-format interactive fiction games, which
|
|
typically end with .ulx, .gblorb, .glb, .blorb, or .blb. **glulxe-glktermw**
|
|
can work with only a terminal.
|
|
|
|
The only required parameter is the filename of the game to
|
|
play. The remaining parameters are all optional, and come
|
|
from the glktermw library.
|
|
|
|
If you have **glulxe-remglk** and/or **glulxe-cheapglk** executables,
|
|
these support extra options. Currently these don't have man pages, but
|
|
you can run them with **-help** to see the options.
|
|
|
|
Further information can be found in /usr/doc/glulxe-0.6.1/README.md.
|
|
Note that the **-singleturn** example requires **glulxe-remglk**.
|
|
|
|
# OPTIONS
|
|
|
|
Game options (note: double dash, **-\-**). *NUM* options can be any number.
|
|
|
|
**-\-undo** *NUM*
|
|
: Number of undo states to store.
|
|
|
|
**-\-rngseed** *NUM*
|
|
: Fix initial RNG if nonzero.
|
|
|
|
**-\-profile** *filename*
|
|
: Generate profiling information to a file.
|
|
|
|
**-\-profcalls**
|
|
: Include what-called-what details in profiling. (Slow!)
|
|
|
|
Library options (note: single dash, **-**). *BOOL* options can
|
|
be *yes* or *no*, or no value to toggle.
|
|
|
|
**-width** *NUM*, **-height** *NUM*
|
|
: Sets the screen width or height. Normally automatically determined.
|
|
|
|
**-ml** *BOOL*
|
|
: Enables or disables the message line (default "yes"). This is the bottom line
|
|
of the screen.
|
|
|
|
**-revgrid** *BOOL*
|
|
: Reverse text in grid (status) windows (default "no").
|
|
|
|
**-historylen** *NUM*
|
|
: Sets the number of commands to keep in the history for each window (default 20).
|
|
|
|
**-border** *BOOL*
|
|
:: Whether or not to force one-character borders between windows.
|
|
The default turns on borders unless the game switches them off.
|
|
Setting to "yes" forces them on at all times, or "no" forces them
|
|
off at all times, ignoring the game's request.
|
|
|
|
**-defprompt** *BOOL*
|
|
: Provide defaults for file prompts (default "yes").
|
|
|
|
**-precise** *BOOL*
|
|
: Whether to use more precise timing for timed input (default "no").
|
|
|
|
**-version**
|
|
: Display Glk library version.
|
|
|
|
**-help**
|
|
: Display command-line help.
|
|
|
|
# ABOUT
|
|
|
|
glulxe was written by Andrew Plotkin <erkyrath@eblong.com> and can be found at
|
|
<https://www.eblong.com/zarf/glulx/>. glktermw was written by Andrew Plotkin <erkyrath@eblong.com>
|
|
and Alexander Beels <arb28@columbia.edu> and can be found at
|
|
<https://www.eblong.com/zarf/glk/index.html>.
|
|
|
|
This manpage was written for Debian by John Goerzen <jgoerzen@complete.org> based
|
|
on information in the above locations. It was updated for glulxe-0.6.1 by B. Watson <urchlay@slackware.uk>.
|