mindspore2022/mindspore/lite/include/train_session.h

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1.4 KiB
C++

/**
* Copyright 2020 Huawei Technologies Co., Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MINDSPORE_LITE_INCLUDE_TRAIN_SESSION_H_
#define MINDSPORE_LITE_INCLUDE_TRAIN_SESSION_H_
#include <vector>
#include <string>
#include <tuple>
#include <unordered_map>
#include "include/lite_session.h"
#include "include/train_model.h"
namespace mindspore {
namespace session {
class TrainSession : public session::LiteSession {
public:
virtual ~TrainSession() = default;
static TrainSession *CreateSession(lite::Context *context);
virtual int CompileTrainGraph(lite::TrainModel *model) = 0;
virtual void *ExportToBuf(char *buf, size_t *len) const = 0;
virtual void Train() = 0;
bool IsTrain() { return train_mode_ == true; }
virtual void Eval() = 0;
bool IsEval() { return train_mode_ == false; }
protected:
bool train_mode_ = false;
};
} // namespace session
} // namespace mindspore
#endif // MINDSPORE_LITE_INCLUDE_TRAIN_SESSION_H_