forked from huawei/mindspore2022
46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
/**
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* Copyright 2020 Huawei Technologies Co., Ltd
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef MINDSPORE_LITE_INCLUDE_TRAIN_SESSION_H_
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#define MINDSPORE_LITE_INCLUDE_TRAIN_SESSION_H_
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#include <vector>
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#include <string>
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#include <tuple>
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#include <unordered_map>
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#include "include/lite_session.h"
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#include "include/train_model.h"
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namespace mindspore {
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namespace session {
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class TrainSession : public session::LiteSession {
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public:
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virtual ~TrainSession() = default;
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static TrainSession *CreateSession(lite::Context *context);
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virtual int CompileTrainGraph(lite::TrainModel *model) = 0;
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virtual void *ExportToBuf(char *buf, size_t *len) const = 0;
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virtual void Train() = 0;
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bool IsTrain() { return train_mode_ == true; }
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virtual void Eval() = 0;
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bool IsEval() { return train_mode_ == false; }
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protected:
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bool train_mode_ = false;
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};
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} // namespace session
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} // namespace mindspore
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#endif // MINDSPORE_LITE_INCLUDE_TRAIN_SESSION_H_
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