foundationdb/fdbserver/workloads/BlobRestoreWorkload.actor.cpp

226 lines
8.1 KiB
C++

/*
* BlobRestoreWorkload.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdbclient/BlobGranuleCommon.h"
#include "fdbclient/ClientBooleanParams.h"
#include "fdbclient/ClientKnobs.h"
#include "fdbclient/BackupAgent.actor.h"
#include "fdbclient/BackupContainer.h"
#include "fdbclient/BackupContainerFileSystem.h"
#include "fdbclient/FDBTypes.h"
#include "fdbclient/Knobs.h"
#include "fdbclient/SystemData.h"
#include "fdbserver/workloads/workloads.actor.h"
#include "fdbserver/BlobGranuleServerCommon.actor.h"
#include "flow/Error.h"
#include "flow/actorcompiler.h" // This must be the last #include.
// This worload provides building blocks to test blob restore. The following 2 functions are offered:
// 1) SetupBlob - blobbify key ranges so that we could backup fdb to a blob storage
// 2) PerformRestore - Start blob restore to the extra db instance and wait until it finishes
//
// A general flow to test blob restore:
// 1) start two db instances and blobbify normalKeys for the default db
// 2) submit mutation log only backup to the default db with IncrementalBackup
// 3) start cycle workload to write data to the default db
// 4) perform blob restore to the extra db
// 5) verify data in the extra db
//
// Please refer to BlobRestoreBasic.toml to see how to run a blob restore test with the help from IncrementalBackup
// and Cycle.
//
struct BlobRestoreWorkload : TestWorkload {
static constexpr auto NAME = "BlobRestoreWorkload";
BlobRestoreWorkload(WorkloadContext const& wcx) : TestWorkload(wcx) {
ASSERT(g_simulator->extraDatabases.size() == 1); // extra db must be enabled
extraDb_ = Database::createSimulatedExtraDatabase(g_simulator->extraDatabases[0]);
setupBlob_ = getOption(options, "setupBlob"_sr, false);
performRestore_ = getOption(options, "performRestore"_sr, false);
readBatchSize_ = getOption(options, "readBatchSize"_sr, 3000);
}
Future<Void> setup(Database const& cx) override { return Void(); }
Future<Void> start(Database const& cx) override {
if (clientId != 0)
return Void();
return _start(cx, this);
}
ACTOR static Future<Void> _start(Database cx, BlobRestoreWorkload* self) {
state bool result = false;
if (self->setupBlob_) {
fmt::print("Blobbify normal range\n");
wait(store(result, cx->blobbifyRange(normalKeys)));
}
if (self->performRestore_) {
fmt::print("Perform blob restore\n");
wait(store(result, self->extraDb_->blobRestore(normalKeys, {})));
state std::vector<Future<Void>> futures;
futures.push_back(self->runBackupAgent(self));
futures.push_back(self->monitorProgress(cx, self));
wait(waitForAny(futures));
}
return Void();
}
// Start backup agent on the extra db
ACTOR Future<Void> runBackupAgent(BlobRestoreWorkload* self) {
state FileBackupAgent backupAgent;
state Future<Void> future = backupAgent.run(
self->extraDb_, 1.0 / CLIENT_KNOBS->BACKUP_AGGREGATE_POLL_RATE, CLIENT_KNOBS->SIM_BACKUP_TASKS_PER_AGENT);
wait(Future<Void>(Never()));
throw internal_error();
}
// Monitor restore progress and copy data back to original db after successful restore
ACTOR Future<Void> monitorProgress(Database cx, BlobRestoreWorkload* self) {
loop {
Optional<BlobRestoreStatus> status = wait(getRestoreStatus(self->extraDb_, normalKeys));
if (status.present()) {
state BlobRestoreStatus s = status.get();
if (s.phase == BlobRestorePhase::DONE) {
wait(verify(cx, self));
return Void();
}
// TODO need to define more specific error handling
if (s.phase == BlobRestorePhase::ERROR) {
fmt::print("Unexpected restore error code = {}\n", s.status);
return Void();
}
}
wait(delay(5)); // delay to avoid busy loop
}
}
ACTOR static Future<Standalone<VectorRef<KeyValueRef>>> read(Database cx,
KeySelectorRef begin,
BlobRestoreWorkload* self) {
state Standalone<VectorRef<KeyValueRef>> data;
state Transaction tr(cx);
state KeySelectorRef end = firstGreaterOrEqual(normalKeys.end);
state Arena arena;
loop {
try {
GetRangeLimits limits(self->readBatchSize_ - data.size());
limits.minRows = 0;
RangeResult result = wait(tr.getRange(begin, end, limits, Snapshot::True));
for (auto& row : result) {
data.push_back_deep(data.arena(), KeyValueRef(row.key, row.value));
}
if (!result.more) {
break;
}
if (data.size() == self->readBatchSize_) {
break;
}
if (result.readThrough.present()) {
begin = firstGreaterOrEqual(KeyRef(arena, result.readThrough.get()));
} else {
begin = firstGreaterThan(KeyRef(arena, result.back().key));
}
} catch (Error& e) {
wait(tr.onError(e));
}
}
return data;
}
static bool compare(VectorRef<KeyValueRef> src, VectorRef<KeyValueRef> dest) {
if (src.size() != dest.size()) {
fmt::print("Size mismatch src {} dest {}\n", src.size(), dest.size());
int i = 0;
for (; i < src.size() && i < dest.size(); ++i) {
if (src[i].key != dest[i].key || src[i].value != dest[i].value) {
fmt::print("First mismatch row at {}\n", i);
fmt::print(" src {} = {}\n", src[i].key.printable(), src[i].value.printable());
fmt::print(" dest {} = {}\n", dest[i].key.printable(), dest[i].value.printable());
break;
}
}
TraceEvent(SevError, "TestFailure")
.detail("Reason", "Size Mismatch")
.detail("Src", dest.size())
.detail("Dest", src.size());
return false;
}
for (int i = 0; i < src.size(); ++i) {
if (src[i].key != dest[i].key) {
fmt::print("Key mismatch at {} src {} dest {}\n", i, src[i].key.printable(), dest[i].key.printable());
TraceEvent(SevError, "TestFailure")
.detail("Reason", "Key Mismatch")
.detail("Index", i)
.detail("SrcKey", src[i].key.printable())
.detail("DestKey", dest[i].key.printable());
return false;
}
if (src[i].value != dest[i].value) {
fmt::print("Value mismatch at {}\n", i);
TraceEvent(SevError, "TestFailure")
.detail("Reason", "Key Mismatch")
.detail("Index", i)
.detail("SrcValue", src[i].value.printable())
.detail("DestValue", dest[i].value.printable());
return false;
}
}
fmt::print("Restore src({} rows) and dest({} rows) are consistent\n", src.size(), dest.size());
return true;
}
ACTOR static Future<Void> verify(Database cx, BlobRestoreWorkload* self) {
state Arena arena;
state KeySelectorRef srcBegin = firstGreaterOrEqual(normalKeys.begin);
state KeySelectorRef destBegin = firstGreaterOrEqual(normalKeys.begin);
loop {
// restore src. data before restore
state Standalone<VectorRef<KeyValueRef>> src = wait(read(cx, srcBegin, self));
// restore dest. data after restore
state Standalone<VectorRef<KeyValueRef>> dest = wait(read(self->extraDb_, destBegin, self));
if (src.size() == 0 && dest.size() == 0) {
break;
}
if (!compare(src, dest)) {
break;
}
srcBegin = firstGreaterThan(KeyRef(arena, src.back().key));
destBegin = firstGreaterThan(KeyRef(arena, dest.back().key));
}
return Void();
}
Future<bool> check(Database const& cx) override { return true; }
void getMetrics(std::vector<PerfMetric>& m) override {}
void disableFailureInjectionWorkloads(std::set<std::string>& out) const override { out.emplace("Attrition"); }
private:
Database extraDb_;
bool setupBlob_;
bool performRestore_;
int readBatchSize_;
};
WorkloadFactory<BlobRestoreWorkload> BlobRestoreWorkloadFactory;