foundationdb/fdbserver/FDBServerUnitTestMain.cpp

65 lines
2.0 KiB
C++

/*
* FDBServerUnitTestMain.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2026 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdbrpc/FlowTransport.h"
#include "fdbrpc/Net2FileSystem.h"
#include "fdbrpc/fdbrpc.h"
#include "fdbrpc/WellKnownEndpoints.h"
#include "fdbrpc/simulator.h"
#include "fdbserver/CoroFlow.h"
#include "fdbserver/core/Knobs.h"
#include "flow/TLSConfig.h"
#include "flow/UnitTestRunner.h"
#ifndef FDBSERVER_UNIT_TEST_SUITE
#error "FDBSERVER_UNIT_TEST_SUITE must be defined"
#endif
#ifndef FDBSERVER_UNIT_TEST_NORMAL_IGNORE
#define FDBSERVER_UNIT_TEST_NORMAL_IGNORE
#endif
namespace {
Future<Void> initializeSimulation() {
resetServerKnobs(Randomize::True, IsSimulated::True);
CoroThreadPool::init();
return startUnitTestSimulator();
}
void initializeNetwork() {
resetServerKnobs(Randomize::False, IsSimulated::False);
CoroThreadPool::init();
g_network = newNet2(TLSConfig());
g_network->addStopCallback(Net2FileSystem::stop);
Net2FileSystem::newFileSystem();
FlowTransport::createInstance(false, 1, WLTOKEN_RESERVED_COUNT);
const NetworkAddress address = NetworkAddress::parse("127.0.0.1:0");
FlowTransport::transport().bind(address, address);
}
} // namespace
int main(int argc, char** argv) {
return runUnitTests(
argc,
argv,
UnitTestRunnerConfig(
FDBSERVER_UNIT_TEST_SUITE, initializeSimulation, initializeNetwork, { FDBSERVER_UNIT_TEST_NORMAL_IGNORE }));
}