- Added a background actor that listens on METRICS_EMISSION_UDP_PORT for incoming metrics (and verifies they are in the correct format)
- TraceEvent details have certain requirements for naming. This commit makes a seperate name for Counter/LatencySample and its underlying IMetric to avoid
those issues
- Remove redundant operation from TokenSign
- Let the sign/verify API directly report errors
instead of tracing at failing subroutine, which lacks context
The simulator tracks only active processes. Rebooted or killed processes
are removed from the list of processes, and only get added back when the
process is rebooted and starts up again. This causes a problem for the
`RebootProcessAndSwitch` kill type, which wants to simultaneously reboot
all machines in a cluster and change their cluster file. If a machine is
currently being rebooted, it will miss the reboot process and switch
command.
The fix is to add a check when a process is being started in simulation.
If the process has had its cluster file changed and the cluster is in a
state where all processes should have had their cluster files reverted
to the original value, the simulator will now send a
`RebootProcessAndSwitch` signal right when the process is started. This
will cause an extra reboot, but should correctly switch the process back
to its original, correct cluster file, allowing the cluster to fully
recover all clusters.
Note that the above issue should only affect simulation, due to how the
simulator tracks processes and handles kill signals.
This commit also adds a field to each process struct to determine
whether the process is being run in a DR cluster in the simulation run.
This is needed because simulation does not differentiate between
processes in different clusters (other than by the IP), and some
processes needed to switch clusters and some simply needed to be
rebooted.
And have these processes enter a "zombie" state where they cancel all
their actors and then wait forever, refusing to do any additional work
until they are manually handled by the operator.
Previously, `canKillProcesses` was being called with processes from both
the main and DR clusters. This would cause it to incorrectly allow
permanent killing of machines, as it was acting on bad data.
The simulator tracks only active processes. Rebooted or killed processes
are removed from the list of processes, and only get added back when the
process is rebooted and starts up again. This causes a problem for the
`RebootProcessAndSwitch` kill type, which wants to simultaneously reboot
all machines in a cluster and change their cluster file. If a machine is
currently being rebooted, it will miss the reboot process and switch
command.
The fix is to add a check when a process is being started in simulation.
If the process has had its cluster file changed and the cluster is in a
state where all processes should have had their cluster files reverted
to the original value, the simulator will now send a
`RebootProcessAndSwitch` signal right when the process is started. This
will cause an extra reboot, but should correctly switch the process back
to its original, correct cluster file, allowing the cluster to fully
recover all clusters.
Note that the above issue should only affect simulation, due to how the
simulator tracks processes and handles kill signals.
This commit also adds a field to each process struct to determine
whether the process is being run in a DR cluster in the simulation run.
This is needed because simulation does not differentiate between
processes in different clusters (other than by the IP), and some
processes needed to switch clusters and some simply needed to be
rebooted.
And have these processes enter a "zombie" state where they cancel all
their actors and then wait forever, refusing to do any additional work
until they are manually handled by the operator.
killProcess_internal assumes that we've already checked and won't attempt to kill
a protected process. It's up to killProcess and killInterface, which are invoked
externally from simulated workloads, to enforce that constraint.
* proof of concept
* use code-probe instead of test
* code probe working on gcc
* code probe implemented
* renamed TestProbe to CodeProbe
* fixed refactoring typo
* support filtered output
* print probes at end of simulation
* fix missed probes print
* fix deduplication
* Fix refactoring issues
* revert bad refactor
* make sure file paths are relative
* fix more wrong refactor changes