* proof of concept
* use code-probe instead of test
* code probe working on gcc
* code probe implemented
* renamed TestProbe to CodeProbe
* fixed refactoring typo
* support filtered output
* print probes at end of simulation
* fix missed probes print
* fix deduplication
* Fix refactoring issues
* revert bad refactor
* make sure file paths are relative
* fix more wrong refactor changes
* Add simulation test for 1 data hall + 1 machine failure case.
* Disable BUGGIFY for DEGRADED_RESET_INTERVAL.
A simulation test discovered a situation where machines attempting to connect
to a dead coordinator (with a well-known endpoint) were getting themselves
marked degraded. This flapping of the degraded state prevented recovery from
completing, as it started over any time it noticed that tlogs on degraded
hosts could be relocated to non-degraded ones.
bin/fdbserver -r simulation -f tests/rare/CycleWithDeadHall.toml -b on -s 276841956
This is the first part of making `TraceEvent` cheaper. The main idea is
to defer calls to any code that formats string. These are the main
changes:
- TraceEvent::detail now takes a c-string instead of std::string for
literals. This prevents unnecessary allocations if the trace is not
going to be printed in the first place (for example for SevDebug).
Before that `detail` expected a `std::string` as key, which mean that
any string literal would be copied on each call.
- Templates Traceable and SpecialTraceMetricType. These templates can be
specialized for any type that needs to be printed. The actual
formatting will be deferred to after the `enabled` check. This
provides two benefits: (1) if a TraceEvent is disabled, we don't pay
for the formatting and (2) TraceEvent can trace types that it doesn't
know about.
- TraceEvent::enabled will be set in the constructor if the Severity is
passed. This will make sure that `TraceEvent::init` is not called.
- `TraceEvent::detail` will be inlined. So for disabled TraceEvent
calls, a call to detail will only introduce a if-branch which is much
cheaper than a function call.
Remove the use of relative paths. A header at foo/bar.h could be included by
files under foo/ with "bar.h", but would be included everywhere else as
"foo/bar.h". Adjust so that every include references such a header with the
latter form.
Signed-off-by: Robert Escriva <rescriva@dropbox.com>
This takes advantage of the new actorcompiler functionality to avoid
having duplicate definitions of `Void _` when trying to feed the
un-actorompiled source through clang.