prepare transactions
add DD Restore Preparing state; actor accept blob migrator requests
Refactor DDEnabledState and PrepareBlobRestoreReply
Improve the initialization, remove unused DDSharedContext method
move prepareBlobRestore to moveKeys
Make context->lock and DataDistributor.lock share the reference; change checkMoveKeysLock to checkPersistenMoveKeysLock; Add more debug trace
fix requestId assignment bug
Add DDEnabledState::sameId method
Throw movekeys_conflict after hybrid restore preparation to force reload
server list and shard mapping; format code; remove unused
methods,definition and comments
fix rebase conflicts
Make DD only load initial Data Distribution after enabled
use dd_config_changed error and throw it in serveBlobMigratorRequests
move empty range check before blob restore to the transaction lock database
Rename BlobRestore*
When remote DC is down, the remote team collection of DD can initializing
waiting for the remote to recover (all_tlog_recruited state). However, the
getTeam request can already be served by the remote team collection. So, for
a RelocateShard (data movement such as split, move), it will get a team for
the remote DC. But the data movement can't make progress on the remote team
because the remote DC hasn't recovered yet. Because of the stuck of data
movement, the primary cannot reach the "storage_recovered" state and stay in
accepting_commit state.
The specifc test failure: slow/ApiCorrectness.toml -s 339026305 -b on
at commit: 0edd899d65
In this test, primary DC has 1 SS killed, remote DC has 2 TLog and 2 SS killed.
So the remote is dead, the remaining 2 SSes can't make progress because of the
loss of 2 TLogs. The repairDeadDatacenter() can't reach the "storage_recovered"
state due to DD's failure of moving shards away from the killed SS in the
primary.
The fix is to exclude all remote in repairDeadDatacenter() so that tells DD to
mark all SSes in the remote as unhealthy. Another fix is to return empty
results for getTeam request if the remote team collection is not ready. This
will allow the data movement to continue, essentially remote team is not changed
for the data movement.
The PR is updating storage server and Redwood to enable encryption based on the encryption mode in DB config, which was previously controlled by a knob. High level changes are
1. Passing encryption mode in DB config to storage server
1.1 If it is a new storage server, pass the encryption mode through `InitializeStorageRequest`. the encryption mode is pass to Redwood for initialization
1.2 If it is an existing storage server, on restart the storage server will send `GetStorageServerRejoinInfoRequest` to commit proxy, and commit proxy will return the current encryption mode, which it get from DB config on its own initialization. Storage server will compare the DB config encryption mode to the local storage encryption mode, and fail if they don't match
2. Adding a new `encryptionMode()` method to `IKeyValueStore`, which return a future of local encryption mode of the KV store instance. A KV store supporting encryption would need to persist its own encryption mode, and return the mode via the API.
3. Redwood accepts encryption mode from its constructor. For a new Redwood instance, caller has to specific the encryption mode, which will be stored in Redwood per-instance file header. For existing instance, caller is supposed to not passing the encryption mode, and let Redwood find it out from its own header.
4. Refactoring in Redwood to accommodate the above changes.