Removed NOT_IN_CLEAN macro from file

This commit is contained in:
Alvin Moore 2017-05-26 14:52:06 -07:00
parent b28ed397a2
commit ba606c2135
1 changed files with 0 additions and 4 deletions

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@ -368,10 +368,6 @@ struct RemoveServersSafelyWorkload : TestWorkload {
ASSERT(idx != startIndex || safeCount > (g_simulator.desiredCoordinators-1)/2);
}
// The actor final boolean argument is a hack to prevent the second part of this function from happening
// Fix Me
NOT_IN_CLEAN;
state std::vector<ISimulator::ProcessInfo*> killProcesses;
killProcesses = self->getProcesses(toKill);