#define TYPENAME3(N,M) N##M
#define TYPENAME2(N,M) TYPENAME3(N,M)
#define TYPENAME(N) TYPENAME2(LIBNAME, _my_t)

typedef struct TYPENAME2(LIBNAME, _my_s) {
    // functions
    #define GO(A, B)    B   A;
    SUPER()
    #undef GO
    #ifdef ADDED_STRUCT
    ADDED_STRUCT()
    #endif
} TYPENAME(LIBNAME);

static library_t* my_lib = NULL;
static TYPENAME(LIBNAME) TYPENAME2(my_, LIBNAME) = {0};
static TYPENAME(LIBNAME) * const my = &TYPENAME2(my_, LIBNAME);

static void getMy(library_t* lib)
{
    #define GO(A, W) my->A = (W)dlsym(lib->priv.w.lib, #A);
    SUPER()
    #undef GO
    my_lib = lib;
    #ifdef ADDED_INIT
    ADDED_INIT()
    #endif
}

static void freeMy(void)
{
    my_lib = NULL;
    #ifdef ADDED_FINI
    ADDED_FINI()
    #endif
}

#ifndef ADDED_SUPER
#undef SUPER
#endif
