The new code is faster and reuses the previous state in case of multiple calls. The previous code could easily end up in near-infinite loops, if the difference between two clock() calls never was larger than 1. This makes fate-parseutils finish in finite time when run in wine, if CryptGenRandom isn't available (which e.g. isn't available if targeting Windows RT/metro). Patch originally by Michael Niedermayer but with some modifications by Martin Storsjö. Signed-off-by: Martin Storsjö <martin@martin.st> |
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|---|---|---|
| .. | ||
| Makefile | ||
| cpu.c | ||
| cpu.h | ||
| float_dsp_altivec.c | ||
| float_dsp_altivec.h | ||
| float_dsp_init.c | ||
| intreadwrite.h | ||
| timer.h | ||
| types_altivec.h | ||
| util_altivec.h | ||