This change will save approximately 531 MB for an 8K clip when processed with 16 threads.
The calculation is as follows:
7680 * 4320 * sizeof(int) * 2 * 2 * 16 / (4 * 4).
The deblock boundary strength stage utilizes ~5% of CPU resources for 8K clips.
It's worth considering it as a standalone stage. This stage has been relocated
to follow the parser process, allowing us to reuse CUs and TUs before releasing them.
While we only add the flag if the linker seems to support it,
it turns out that ld.bfd had a bug where the flag is accidentally
accepted, and the flag produces an output file named
"_warn_duplicate_libraries".
The ld.bfd bug was fixed in binutils 2.36, in
https://sourceware.org/git/?p=binutils-gdb.git;a=commitdiff;h=3991c7acb29aa8d7d52150695eb3efa03a08dd50.
Signed-off-by: Martin Storsjö <martin@martin.st>
Due to the nature of multithreading, using a "ready check" mechanism may introduce a deadlock. For example:
Suppose all tasks have been submitted to the executor, and the last thread checks the entire list and finds
no ready tasks. It then goes to sleep, waiting for a new task. However, for some multithreading-related reason,
a task becomes ready after the check. Since no other thread is aware of this and no new tasks are being added to
the executor, a deadlock occurs.
In VVC, this function is unnecessary because we use a scoreboard. All tasks submitted to the executor are ready tasks.
We still need several refactors to improve the current VVC decoder's performance,
which will frequently break the API/ABI. To mitigate this, we've copied the executor from
avutil to avcodec. Once the API/ABI is stable, we will move this class back to avutil
"int-list" options are a hack that provides rudimentary support for
array-type options by treating them as byte arrays (i.e.
AV_OPT_TYPE_BINARY). Since we now have proper array-type options, they
should replace "int-list" everywhere (which happens to be just
buffersink).
I plan to look after and test them for the forseeable future.
I am not a committer but do care for these muxers/demuxers.
Signed-off-by: Marth64 <marth64@proxyid.net>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
ff_vvc_output_frame is called before actually decoding. It's possible
for ff_vvc_output_frame to select current frame to output. If current
frame is nonref frame, it will be released by ff_vvc_unref_frame.
Fix this by always marking the current frame with
VVC_FRAME_FLAG_SHORT_REF, as is done by the HEVC decoder.
This reverts commit 110d8549d575aae6b2f627cd63e2eb7082ab8926.
I have been working through fixing bugs, particularly crashes I've
found using a fuzzer, in the VVC decoder for the past few months.
While I won't claim it is now bug-free, it is considerably more
resilient than it was and I think in a position to have the
experimental flag removed for release 7.1.
Additionally, most of the Main 10 features of VVC which were missing
version of the decoder released in 7.0 have now been implemented.
This includes the most major missing features: IBC, subpictures and RPR.
Signed-off-by: Frank Plowman <post@frankplowman.com>
Fixes:
https://fate.ffmpeg.org/report.cgi?slot=x86_64-archlinux-gcc-tsan&time=20240823175808
Reproduction steps:
./configure --enable-memory-poisoning --toolchain=gcc-tsan --disable-stripping && make fate-vvc
Root cause:
We hold the current frame's lock while updating progress for other frames,
which also requires acquiring other frame locks. This could potentially lead to a deadlock.
However, I don't think this will happen in practice because progress updates are one-way, with no cyclic dependencies.
But we need this patch to make FATE happy.
Implement load/save loop filter and segment parameters defined in
section 7.20 and 7.21 in spec for show_existing_frame frames.
Fixes ticket #11151.
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
add more stringent restrictions. when pause, do not
enqueuebuffer to the driver. This cen avoid the problem
of noise caused by pause twice.
Signed-off-by: cenzhanquan1 <cenzhanquan1@xiaomi.com>
The previous logic relied on the subpicture boundaries coinciding with
the tile boundaries. Per 6.3.1 of H.266 (V3), vertical subpicture
boundaries are always tile boundaries however the same cannot be said
for horizontal subpicture boundaries. Furthermore, it is possible to
construct an illegal bitstream where vertical subpicture boundaries are
not coincident with tile boundaries. In these cases, the condition of
the while loop would never be satisfied resulting in an OOB read on
col_bd/row_bd.
Patch fixes this issue by replacing != with <, thereby not requiring
subpicture boundaries and tile boundaries to be coincident.
Signed-off-by: Frank Plowman <post@frankplowman.com>
fix
==135000== Conditional jump or move depends on uninitialised value(s)
==135000== at 0x169FF95: vvc_deblock_bs (filter.c:699)
and
==135000== Conditional jump or move depends on uninitialised value(s)
==135000== at 0x16A2E72: ff_vvc_alf_filter (filter.c:1217)
Reported-by: James Almer <jamrial@gmail.com>
The color range should be set to match the input when creating
the VideoToolbox context. Otherwise, the new context will default
to limited range, creates inconsistencies with full range inputs.
Signed-off-by: Gnattu OC <gnattuoc@me.com>
Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>