sempre/overnight/blocks.grammar

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(include general.grammar)
# Types
(rule $TypeNP (block) (ConstantFn en.block))
(rule $EntityNP1 (block 1) (ConstantFn en.block.block1))
(rule $EntityNP2 (block 2) (ConstantFn en.block.block2))
# Properties
(rule $RelNP (shape) (ConstantFn (string shape)))
(rule $EntityNP1 (a pyramid) (ConstantFn en.shape.pyramid))
(rule $EntityNP2 (a cube) (ConstantFn en.shape.cube))
(rule $RelNP (color) (ConstantFn (string color)))
(rule $EntityNP1 (red) (ConstantFn en.color.red))
(rule $EntityNP2 (green) (ConstantFn en.color.green))
(rule $RelNP (length) (ConstantFn (string length)))
(rule $RelNP (width) (ConstantFn (string width)))
(rule $RelNP (height) (ConstantFn (string height)))
(rule $EntityNP1 (3 inches) (ConstantFn (number 3 en.inch)))
(rule $EntityNP2 (6 inches) (ConstantFn (number 6 en.inch)))
(rule $VP/NP (is left of) (ConstantFn (string left)))
(rule $VP/NP (is right of) (ConstantFn (string right)))
(rule $VP/NP (is above) (ConstantFn (string above)))
(rule $VP/NP (is below) (ConstantFn (string below)))
(rule $VP (is special) (ConstantFn (string is_special)))