806 lines
32 KiB
C++
806 lines
32 KiB
C++
//*****************************************************************************
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// Copyright 2017-2020 Intel Corporation
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//*****************************************************************************
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#include "gtest/gtest.h"
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#include "ngraph/ngraph.hpp"
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#include "util/all_close.hpp"
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#include "util/all_close_f.hpp"
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#include "util/known_element_types.hpp"
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#include "util/ndarray.hpp"
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#include "util/test_control.hpp"
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#include "util/test_tools.hpp"
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using namespace std;
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using namespace ngraph;
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static string s_manifest = "${MANIFEST}";
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// ----------------------- keep dims = false ----------------------- //
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_to_scalar)
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{
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Shape shape{2, 2};
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auto A = make_shared<op::Parameter>(element::f32, shape);
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auto axes = make_shared<op::Constant>(element::i32, Shape{2}, vector<int32_t>{0, 1});
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::f32, shape);
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copy_data(a, vector<float>{1, 2, 3, 4});
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auto result = backend->create_tensor(element::f32, Shape{});
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_TRUE(test::all_close_f(
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(vector<float>{1}), read_vector<float>(result), MIN_FLOAT_TOLERANCE_BITS));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_to_scalar_int8)
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{
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Shape shape{2, 2};
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auto A = make_shared<op::Parameter>(element::i8, shape);
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auto axes = make_shared<op::Constant>(element::i32, Shape{2}, vector<int32_t>{0, 1});
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::i8, shape);
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copy_data(a, vector<int8_t>{1, 2, 3, 4});
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auto result = backend->create_tensor(element::i8, Shape{});
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_EQ((vector<int8_t>{1}), read_vector<int8_t>(result));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_matrix_columns)
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{
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Shape shape_a{3, 2};
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auto A = make_shared<op::Parameter>(element::f32, shape_a);
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Shape shape_rt{2};
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auto axes = make_shared<op::Constant>(element::i32, Shape{}, 0);
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::f32, shape_a);
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copy_data(a, vector<float>{1, 2, 3, 4, 5, 6});
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auto result = backend->create_tensor(element::f32, shape_rt);
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_TRUE(test::all_close_f(
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(vector<float>{1, 2}), read_vector<float>(result), MIN_FLOAT_TOLERANCE_BITS));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_matrix_rows)
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{
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Shape shape_a{3, 2};
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auto A = make_shared<op::Parameter>(element::f32, shape_a);
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Shape shape_rt{3};
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auto axes = make_shared<op::Constant>(element::i32, Shape{}, 1);
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::f32, shape_a);
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copy_data(a, vector<float>{1, 2, 3, 4, 5, 6});
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auto result = backend->create_tensor(element::f32, shape_rt);
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_TRUE(test::all_close_f(
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(vector<float>{1, 3, 5}), read_vector<float>(result), MIN_FLOAT_TOLERANCE_BITS));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_matrix_rows_int32)
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{
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Shape shape_a{3, 2};
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auto A = make_shared<op::Parameter>(element::i32, shape_a);
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Shape shape_rt{3};
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auto axes = make_shared<op::Constant>(element::i32, Shape{}, 1);
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::i32, shape_a);
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copy_data(a, vector<int32_t>{1, 2, 3, 4, 5, 6});
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auto result = backend->create_tensor(element::i32, shape_rt);
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_EQ((vector<int32_t>{1, 3, 5}), read_vector<int32_t>(result));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_matrix_rows_zero)
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{
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Shape shape_a{3, 0};
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auto A = make_shared<op::Parameter>(element::f32, shape_a);
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Shape shape_rt{3};
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auto axes = make_shared<op::Constant>(element::i32, Shape{}, 1);
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::f32, shape_a);
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copy_data(a, vector<float>{});
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auto result = backend->create_tensor(element::f32, shape_rt);
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copy_data(result, vector<float>({3, 3, 3}));
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_EQ((vector<float>{std::numeric_limits<float>::infinity(),
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std::numeric_limits<float>::infinity(),
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std::numeric_limits<float>::infinity()}),
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read_vector<float>(result));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_matrix_cols_zero)
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{
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// Now the reduction (g(x:float32[2,2],y:float32[]) = reduce(x,y,f,axes={})).
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Shape shape_a{0, 2};
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auto A = make_shared<op::Parameter>(element::f32, shape_a);
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Shape shape_rt{2};
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auto axes = make_shared<op::Constant>(element::i32, Shape{}, 0);
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::f32, shape_a);
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copy_data(a, vector<float>{});
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auto result = backend->create_tensor(element::f32, shape_rt);
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copy_data(result, vector<float>({3, 3}));
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_EQ((vector<float>{std::numeric_limits<float>::infinity(),
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std::numeric_limits<float>::infinity()}),
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read_vector<float>(result));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_vector_zero)
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{
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Shape shape_a{0};
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auto A = make_shared<op::Parameter>(element::f32, shape_a);
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Shape shape_rt{};
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auto axes = make_shared<op::Constant>(element::i32, Shape{}, 0);
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::f32, shape_a);
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copy_data(a, vector<float>{});
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auto result = backend->create_tensor(element::f32, shape_rt);
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copy_data(result, vector<float>({3}));
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_EQ((vector<float>{std::numeric_limits<float>::infinity()}), read_vector<float>(result));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_matrix_to_scalar_zero_by_zero)
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{
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Shape shape_a{0, 0};
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auto A = make_shared<op::Parameter>(element::f32, shape_a);
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Shape shape_rt{};
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auto axes = make_shared<op::Constant>(element::i32, Shape{2}, vector<int32_t>{0, 1});
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::f32, shape_a);
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copy_data(a, vector<float>{});
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auto result = backend->create_tensor(element::f32, shape_rt);
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copy_data(result, vector<float>({3}));
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_EQ((vector<float>{std::numeric_limits<float>::infinity()}), read_vector<float>(result));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_3d_to_matrix_most_sig)
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{
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Shape shape_a{3, 3, 3};
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auto A = make_shared<op::Parameter>(element::f32, shape_a);
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Shape shape_rt{3, 3};
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auto axes = make_shared<op::Constant>(element::i32, Shape{}, 0);
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::f32, shape_a);
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copy_data(a, vector<float>{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27});
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auto result = backend->create_tensor(element::f32, shape_rt);
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_TRUE(test::all_close_f((vector<float>{1, 2, 3, 4, 5, 6, 7, 8, 9}),
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read_vector<float>(result),
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MIN_FLOAT_TOLERANCE_BITS));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_3d_to_matrix_least_sig)
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{
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Shape shape_a{3, 3, 3};
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auto A = make_shared<op::Parameter>(element::f32, shape_a);
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Shape shape_rt{3, 3};
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auto axes = make_shared<op::Constant>(element::i32, Shape{}, 2);
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::f32, shape_a);
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copy_data(a, vector<float>{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27});
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auto result = backend->create_tensor(element::f32, shape_rt);
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_TRUE(test::all_close_f((vector<float>{1, 4, 7, 10, 13, 16, 19, 22, 25}),
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read_vector<float>(result),
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MIN_FLOAT_TOLERANCE_BITS));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_3d_to_vector)
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{
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Shape shape_a{3, 3, 3};
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auto A = make_shared<op::Parameter>(element::f32, shape_a);
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Shape shape_rt{3};
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auto axes = make_shared<op::Constant>(element::i32, Shape{2}, vector<int32_t>{0, 1});
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::f32, shape_a);
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copy_data(a, vector<float>{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27});
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auto result = backend->create_tensor(element::f32, shape_rt);
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_TRUE(test::all_close_f(
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(vector<float>{1, 2, 3}), read_vector<float>(result), MIN_FLOAT_TOLERANCE_BITS));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_3d_to_scalar)
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{
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Shape shape_a{3, 3, 3};
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auto A = make_shared<op::Parameter>(element::f32, shape_a);
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Shape shape_rt{};
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auto axes = make_shared<op::Constant>(element::i32, Shape{3}, vector<int32_t>{0, 1, 2});
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::f32, shape_a);
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copy_data(a, vector<float>{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1});
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auto result = backend->create_tensor(element::f32, shape_rt);
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_TRUE(test::all_close_f(
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(vector<float>{1}), read_vector<float>(result), MIN_FLOAT_TOLERANCE_BITS));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_3d_to_scalar_int32)
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{
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Shape shape_a{3, 3, 3};
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auto A = make_shared<op::Parameter>(element::i32, shape_a);
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Shape shape_rt{};
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auto axes = make_shared<op::Constant>(element::i32, Shape{3}, vector<int32_t>{0, 1, 2});
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::i32, shape_a);
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copy_data(a, vector<int32_t>{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1});
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auto result = backend->create_tensor(element::i32, shape_rt);
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_EQ((vector<int32_t>{1}), read_vector<int32_t>(result));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_3d_eliminate_zero_dim)
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{
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Shape shape_a{3, 0, 2};
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auto A = make_shared<op::Parameter>(element::f32, shape_a);
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Shape shape_rt{3, 2};
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auto axes = make_shared<op::Constant>(element::i32, Shape{}, 1);
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::f32, shape_a);
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copy_data(a, vector<float>{});
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auto result = backend->create_tensor(element::f32, shape_rt);
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// Overwrite the initial result vector to make sure we're not just coincidentally getting the
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// right value.
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copy_data(result, vector<float>{2112, 2112, 2112, 2112, 2112, 2112});
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float inf = std::numeric_limits<float>::infinity();
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_EQ((vector<float>{inf, inf, inf, inf, inf, inf}), read_vector<float>(result));
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}
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// ----------------------- keep dims = true ----------------------- //
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_to_scalar)
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{
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Shape shape{2, 2};
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auto A = make_shared<op::Parameter>(element::f32, shape);
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auto axes = make_shared<op::Constant>(element::i32, Shape{2}, vector<int32_t>{0, 1});
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::f32, shape);
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copy_data(a, vector<float>{1, 2, 3, 4});
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auto result = backend->create_tensor(element::f32, Shape{1, 1});
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_TRUE(test::all_close_f(
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(vector<float>{1}), read_vector<float>(result), MIN_FLOAT_TOLERANCE_BITS));
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}
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NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_to_scalar_int8)
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{
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Shape shape{2, 2};
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auto A = make_shared<op::Parameter>(element::i8, shape);
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auto axes = make_shared<op::Constant>(element::i32, Shape{2}, vector<int32_t>{0, 1});
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auto f =
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make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
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auto backend = runtime::Backend::create("${BACKEND_NAME}");
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// Create some tensors for input/output
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auto a = backend->create_tensor(element::i8, shape);
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copy_data(a, vector<int8_t>{1, 2, 3, 4});
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auto result = backend->create_tensor(element::i8, Shape{1, 1});
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auto handle = backend->compile(f);
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handle->call_with_validate({result}, {a});
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EXPECT_EQ((vector<int8_t>{1}), read_vector<int8_t>(result));
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}
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|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_matrix_columns)
|
|
{
|
|
Shape shape_a{3, 2};
|
|
auto A = make_shared<op::Parameter>(element::f32, shape_a);
|
|
Shape shape_rt{1, 2};
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{}, 0);
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}");
|
|
|
|
// Create some tensors for input/output
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{1, 2, 3, 4, 5, 6});
|
|
auto result = backend->create_tensor(element::f32, shape_rt);
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_TRUE(test::all_close_f(
|
|
(vector<float>{1, 2}), read_vector<float>(result), MIN_FLOAT_TOLERANCE_BITS));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_matrix_rows)
|
|
{
|
|
Shape shape_a{3, 2};
|
|
auto A = make_shared<op::Parameter>(element::f32, shape_a);
|
|
Shape shape_rt{3, 1};
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{}, 1);
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}");
|
|
|
|
// Create some tensors for input/output
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{1, 2, 3, 4, 5, 6});
|
|
auto result = backend->create_tensor(element::f32, shape_rt);
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_TRUE(test::all_close_f(
|
|
(vector<float>{1, 3, 5}), read_vector<float>(result), MIN_FLOAT_TOLERANCE_BITS));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_matrix_rows_int32)
|
|
{
|
|
Shape shape_a{3, 2};
|
|
auto A = make_shared<op::Parameter>(element::i32, shape_a);
|
|
Shape shape_rt{3, 1};
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{}, 1);
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}");
|
|
|
|
// Create some tensors for input/output
|
|
auto a = backend->create_tensor(element::i32, shape_a);
|
|
copy_data(a, vector<int32_t>{1, 2, 3, 4, 5, 6});
|
|
auto result = backend->create_tensor(element::i32, shape_rt);
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_EQ((vector<int32_t>{1, 3, 5}), read_vector<int32_t>(result));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_matrix_rows_zero)
|
|
{
|
|
Shape shape_a{3, 0};
|
|
auto A = make_shared<op::Parameter>(element::f32, shape_a);
|
|
Shape shape_rt{3, 1};
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{}, 1);
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}");
|
|
|
|
// Create some tensors for input/output
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{});
|
|
auto result = backend->create_tensor(element::f32, shape_rt);
|
|
copy_data(result, vector<float>({3, 3, 3}));
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_EQ((vector<float>{std::numeric_limits<float>::infinity(),
|
|
std::numeric_limits<float>::infinity(),
|
|
std::numeric_limits<float>::infinity()}),
|
|
read_vector<float>(result));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_matrix_cols_zero)
|
|
{
|
|
// Now the reduction (g(x:float32[2,2],y:float32[]) = reduce(x,y,f,axes={})).
|
|
Shape shape_a{0, 2};
|
|
auto A = make_shared<op::Parameter>(element::f32, shape_a);
|
|
Shape shape_rt{1, 2};
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{}, 0);
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}");
|
|
|
|
// Create some tensors for input/output
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{});
|
|
auto result = backend->create_tensor(element::f32, shape_rt);
|
|
copy_data(result, vector<float>({3, 3}));
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_EQ((vector<float>{std::numeric_limits<float>::infinity(),
|
|
std::numeric_limits<float>::infinity()}),
|
|
read_vector<float>(result));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_vector_zero)
|
|
{
|
|
Shape shape_a{0};
|
|
auto A = make_shared<op::Parameter>(element::f32, shape_a);
|
|
Shape shape_rt{1};
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{}, 0);
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}");
|
|
|
|
// Create some tensors for input/output
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{});
|
|
auto result = backend->create_tensor(element::f32, shape_rt);
|
|
copy_data(result, vector<float>({3}));
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_EQ((vector<float>{std::numeric_limits<float>::infinity()}), read_vector<float>(result));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_matrix_to_scalar_zero_by_zero)
|
|
{
|
|
Shape shape_a{0, 0};
|
|
auto A = make_shared<op::Parameter>(element::f32, shape_a);
|
|
Shape shape_rt{1, 1};
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{2}, vector<int32_t>{0, 1});
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}");
|
|
|
|
// Create some tensors for input/output
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{});
|
|
auto result = backend->create_tensor(element::f32, shape_rt);
|
|
copy_data(result, vector<float>({3}));
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_EQ((vector<float>{std::numeric_limits<float>::infinity()}), read_vector<float>(result));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_3d_to_matrix_most_sig)
|
|
{
|
|
Shape shape_a{3, 3, 3};
|
|
auto A = make_shared<op::Parameter>(element::f32, shape_a);
|
|
Shape shape_rt{1, 3, 3};
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{}, 0);
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}");
|
|
|
|
// Create some tensors for input/output
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
|
|
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27});
|
|
auto result = backend->create_tensor(element::f32, shape_rt);
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_TRUE(test::all_close_f((vector<float>{1, 2, 3, 4, 5, 6, 7, 8, 9}),
|
|
read_vector<float>(result),
|
|
MIN_FLOAT_TOLERANCE_BITS));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_3d_to_matrix_least_sig)
|
|
{
|
|
Shape shape_a{3, 3, 3};
|
|
auto A = make_shared<op::Parameter>(element::f32, shape_a);
|
|
Shape shape_rt{3, 3, 1};
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{}, 2);
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}");
|
|
|
|
// Create some tensors for input/output
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
|
|
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27});
|
|
auto result = backend->create_tensor(element::f32, shape_rt);
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_TRUE(test::all_close_f((vector<float>{1, 4, 7, 10, 13, 16, 19, 22, 25}),
|
|
read_vector<float>(result),
|
|
MIN_FLOAT_TOLERANCE_BITS));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_3d_to_vector)
|
|
{
|
|
Shape shape_a{3, 3, 3};
|
|
auto A = make_shared<op::Parameter>(element::f32, shape_a);
|
|
Shape shape_rt{1, 1, 3};
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{2}, vector<int32_t>{0, 1});
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}");
|
|
|
|
// Create some tensors for input/output
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
|
|
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27});
|
|
auto result = backend->create_tensor(element::f32, shape_rt);
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_TRUE(test::all_close_f(
|
|
(vector<float>{1, 2, 3}), read_vector<float>(result), MIN_FLOAT_TOLERANCE_BITS));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_3d_to_scalar)
|
|
{
|
|
Shape shape_a{3, 3, 3};
|
|
auto A = make_shared<op::Parameter>(element::f32, shape_a);
|
|
Shape shape_rt{1, 1, 1};
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{3}, vector<int32_t>{0, 1, 2});
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}");
|
|
|
|
// Create some tensors for input/output
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
|
|
13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1});
|
|
auto result = backend->create_tensor(element::f32, shape_rt);
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_TRUE(test::all_close_f(
|
|
(vector<float>{1}), read_vector<float>(result), MIN_FLOAT_TOLERANCE_BITS));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_3d_to_scalar_int32)
|
|
{
|
|
Shape shape_a{3, 3, 3};
|
|
auto A = make_shared<op::Parameter>(element::i32, shape_a);
|
|
Shape shape_rt{1, 1, 1};
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{3}, vector<int32_t>{0, 1, 2});
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}");
|
|
|
|
// Create some tensors for input/output
|
|
auto a = backend->create_tensor(element::i32, shape_a);
|
|
copy_data(a, vector<int32_t>{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
|
|
13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1});
|
|
auto result = backend->create_tensor(element::i32, shape_rt);
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_EQ((vector<int32_t>{1}), read_vector<int32_t>(result));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_3d_eliminate_zero_dim)
|
|
{
|
|
Shape shape_a{3, 0, 2};
|
|
auto A = make_shared<op::Parameter>(element::f32, shape_a);
|
|
Shape shape_rt{3, 1, 2};
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{}, 1);
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}");
|
|
|
|
// Create some tensors for input/output
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{});
|
|
auto result = backend->create_tensor(element::f32, shape_rt);
|
|
|
|
// Overwrite the initial result vector to make sure we're not just coincidentally getting the
|
|
// right value.
|
|
copy_data(result, vector<float>{2112, 2112, 2112, 2112, 2112, 2112});
|
|
|
|
float inf = std::numeric_limits<float>::infinity();
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_EQ((vector<float>{inf, inf, inf, inf, inf, inf}), read_vector<float>(result));
|
|
}
|
|
|
|
// Dynamic
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_matrix_columns_dynamic)
|
|
{
|
|
auto A = make_shared<op::Parameter>(element::f32, PartialShape::dynamic());
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{}, 0);
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}", true);
|
|
|
|
// Create some tensors for input/output
|
|
Shape shape_a{3, 2};
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{1, 2, 3, 4, 5, 6});
|
|
auto result = backend->create_dynamic_tensor(element::f32, PartialShape::dynamic());
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_TRUE(test::all_close_f(
|
|
(vector<float>{1, 2}), read_vector<float>(result), MIN_FLOAT_TOLERANCE_BITS));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_matrix_rows_dynamic)
|
|
{
|
|
auto A = make_shared<op::Parameter>(element::f32, PartialShape::dynamic());
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{}, 1);
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, false), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}", true);
|
|
|
|
// Create some tensors for input/output
|
|
Shape shape_a{3, 2};
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{1, 2, 3, 4, 5, 6});
|
|
auto result = backend->create_dynamic_tensor(element::f32, PartialShape::dynamic());
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_TRUE(test::all_close_f(
|
|
(vector<float>{1, 3, 5}), read_vector<float>(result), MIN_FLOAT_TOLERANCE_BITS));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_matrix_columns_dynamic)
|
|
{
|
|
auto A = make_shared<op::Parameter>(element::f32, PartialShape::dynamic());
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{}, 0);
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}", true);
|
|
|
|
// Create some tensors for input/output
|
|
Shape shape_a{3, 2};
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{1, 2, 3, 4, 5, 6});
|
|
auto result = backend->create_dynamic_tensor(element::f32, PartialShape::dynamic());
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_TRUE(test::all_close_f(
|
|
(vector<float>{1, 2}), read_vector<float>(result), MIN_FLOAT_TOLERANCE_BITS));
|
|
}
|
|
|
|
NGRAPH_TEST(${BACKEND_NAME}, reduce_min_keep_matrix_rows_dynamic)
|
|
{
|
|
auto A = make_shared<op::Parameter>(element::f32, PartialShape::dynamic());
|
|
auto axes = make_shared<op::Constant>(element::i32, Shape{}, 1);
|
|
auto f =
|
|
make_shared<Function>(make_shared<op::v1::ReduceMin>(A, axes, true), ParameterVector{A});
|
|
|
|
auto backend = runtime::Backend::create("${BACKEND_NAME}", true);
|
|
|
|
// Create some tensors for input/output
|
|
Shape shape_a{3, 2};
|
|
auto a = backend->create_tensor(element::f32, shape_a);
|
|
copy_data(a, vector<float>{1, 2, 3, 4, 5, 6});
|
|
auto result = backend->create_dynamic_tensor(element::f32, PartialShape::dynamic());
|
|
|
|
auto handle = backend->compile(f);
|
|
handle->call_with_validate({result}, {a});
|
|
EXPECT_TRUE(test::all_close_f(
|
|
(vector<float>{1, 3, 5}), read_vector<float>(result), MIN_FLOAT_TOLERANCE_BITS));
|
|
}
|