[GPU] Fix Loop to cover the case where memory is null at the first iteration (#24776)

### Details:
 - Handle the case where from_mem is null at the first iteration 

### Tickets:
 - 141652
This commit is contained in:
David Nam 2024-06-06 05:49:34 +08:00 committed by GitHub
parent 9d208241f0
commit b1bc59e72d
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GPG Key ID: B5690EEEBB952194
2 changed files with 166 additions and 9 deletions

View File

@ -479,11 +479,18 @@ void loop_inst::preprocess_input_memory(const int64_t num_iterations) {
if (input_map->axis < 0) {
auto input_inst = body_network->get_primitive(internal_id.pid);
if (memory->get_layout() != input_inst->get_output_layout()) {
input_inst->set_output_layout(memory->get_layout());
if (!input_inst->get_output_layout().identical(_impl_params->get_input_layout(memory_num))) {
input_inst->set_output_layout(_impl_params->get_input_layout(memory_num));
}
if (!input_inst->get_output_layout().is_dynamic() && !memory->get_layout().identical(input_inst->get_output_layout())) {
OPENVINO_ASSERT(input_inst->get_output_layout().bytes_count() <= memory->get_layout().bytes_count(),
"input layout size(", input_inst->get_output_layout().to_short_string(),
") should not exceed memory size(", memory->get_layout().to_short_string(), ")");
memory = body_network->get_engine().reinterpret_buffer(*memory, input_inst->get_output_layout());
GPU_DEBUG_LOG << input_inst->id() << " is changed memory because layout is changed from "
<< input_inst->get_output_layout().to_short_string()
<< " to " << memory->get_layout().to_short_string() << std::endl;
<< memory->get_layout().to_short_string()
<< " to " << input_inst->get_output_layout().to_short_string() << std::endl;
}
auto internal_input_memory = memory;
@ -526,6 +533,15 @@ void loop_inst::preprocess_backedge_memory() {
OPENVINO_ASSERT(!input_map_ptrs.empty(), id(), " has no input_mapping for backedged input");
auto& external_id = input_map_ptrs.front()->external_id;
initial_mem = get_external_memory(external_id.pid, external_id.idx);
// in case where memory buffer has been over-allocated by shape predictor, memory layout might be unexpected shape.
// so memory layout needs to be re-interprete according to original layout.
auto initial_layout = get_external_output_layout(external_id.pid, external_id.idx);
if (initial_mem != nullptr && !initial_mem->get_layout().identical(initial_layout)) {
OPENVINO_ASSERT(initial_layout.bytes_count() <= initial_mem->get_layout().bytes_count(),
"initial layout size(", initial_layout.to_short_string(),
") should not exceed initial memory size(", initial_mem->get_layout().to_short_string(), ")");
initial_mem = body_network->get_engine().reinterpret_buffer(*initial_mem, initial_layout);
}
GPU_DEBUG_LOG << idx << ") back_edge mapping - back_edge.from " << back_edge.from << std::endl;
GPU_DEBUG_LOG << idx << ") back_edge mapping - back_edge.to " << back_edge.to << std::endl;
@ -985,7 +1001,17 @@ int64_t loop_inst::get_num_iterations() {
void loop_inst::set_memory_in_body_network(cldnn::network::ptr body_network,
const std::shared_ptr<cldnn::primitive_inst>& inst, memory::ptr mem) {
if (inst->is_input()) {
body_network->set_input_data(inst->id(), mem);
// in case where memory buffer has been over-allocated by shape predictor, memory layout might be unexpected shape.
// so memory layout needs to be re-interprete according to original layout.
memory::ptr updated_mem = mem;
layout impl_layout = inst->get_impl_params()->get_output_layout();
OPENVINO_ASSERT(impl_layout.bytes_count() <= updated_mem->get_layout().bytes_count(),
"impl_params layout size(", impl_layout.to_short_string(),
") should not exceed memory size(", updated_mem->get_layout().to_short_string(), ")");
if (impl_layout.bytes_count() < updated_mem->get_layout().bytes_count()) {
updated_mem = body_network->get_engine().reinterpret_buffer(*updated_mem, impl_layout);
}
body_network->set_input_data(inst->id(), updated_mem);
} else if (inst->is_output()) {
body_network->set_output_memory(inst->id(), mem);
} else {
@ -1053,7 +1079,7 @@ std::vector<event::ptr> loop_inst::handle_buffers_for_next_iteration(const loop_
if (iter == 0) {
auto to_id = mapping.to_primitive->id();
// Check backedge_to shape needs to be updated by initial_mem
if (!mapping.initial_mem->get_layout().identical(to_mem->get_layout())) {
if (mapping.initial_mem != nullptr && !mapping.initial_mem->get_layout().identical(to_mem->get_layout())) {
to_mem = body_network->get_engine().allocate_memory(mapping.initial_mem->get_layout(), false);
body_network->set_input_data(to_id, to_mem);
ev = to_mem->copy_from(body_network->get_stream(), *(mapping.initial_mem));

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@ -16,8 +16,11 @@
#include <intel_gpu/primitives/shape_of.hpp>
#include <intel_gpu/primitives/mutable_data.hpp>
#include <intel_gpu/primitives/data.hpp>
#include "intel_gpu/primitives/permute.hpp"
#include <intel_gpu/graph/program.hpp>
#include "program_wrapper.h"
#include <cassert>
#include <cmath>
#include <gmock/gmock.h>
@ -435,8 +438,6 @@ TEST(loop_gpu, basic_concat_nested_cached) {
test_loop_gpu_basic_concat_nested<float>(true);
}
static void test_loop_gpu_wo_trip_count(ov::PartialShape body_input_layout,
ov::PartialShape whole_layout,
std::vector<float> input_data,
@ -760,6 +761,127 @@ static void test_loop_gpu_wo_trip_count_w_multiple_shapes(ov::PartialShape body_
}
}
static void test_loop_gpu_multiple_shapes(ov::PartialShape body_input_layout,
std::vector<ov::PartialShape> whole_layouts,
std::vector<std::vector<float>> input_data_list,
std::vector<float> expected_output_data,
int32_t axis,
size_t exit_value,
bool is_caching_test = false) {
auto& engine = get_test_engine();
auto b_input_layout = cldnn::layout{ body_input_layout, data_types::f32, format::bfyx };
auto const_layout = cldnn::layout{ {}, data_types::i64, format::bfyx };
auto e_initial_condition_mem = engine.allocate_memory(const_layout);
auto e_num_iteration_mem = engine.allocate_memory(const_layout);
auto b_exit_value_mem = engine.allocate_memory(const_layout);
auto b_index_inc_mem = engine.allocate_memory(const_layout);
// initialize input buffers
set_values(e_initial_condition_mem, {1});
set_values(b_exit_value_mem, {exit_value});
set_values(b_index_inc_mem, {1});
set_values(e_num_iteration_mem, {10});
primitive_id body_current_iteration_id = "b_index";
primitive_id body_execution_condition_id = "b_cond_exit_value";
cldnn::topology body(
input_layout(body_current_iteration_id, const_layout),
input_layout("b_add_data", b_input_layout),
input_layout("b_mul_data", b_input_layout),
data("b_exit_value", b_exit_value_mem),
data("b_index_inc", b_index_inc_mem),
eltwise("b_index_update", input_info(body_current_iteration_id), input_info("b_index_inc"), eltwise_mode::sum),
reorder("b_index_cast", input_info("b_index_update"),
cldnn::format::any, data_types::f32, {}, cldnn::reorder_mean_mode::subtract, cldnn::padding(), true),
eltwise(body_execution_condition_id, input_info("b_index"), input_info("b_exit_value"), eltwise_mode::lt),
eltwise("b_add", input_info("b_add_data"), input_info("b_index_cast"), eltwise_mode::sum),
eltwise("b_mul", input_info("b_mul_data"), input_info("b_index_cast"), eltwise_mode::prod));
primitive_id trip_count_id = "";
primitive_id actual_iteration_count_id = "actual_iteration_count";
primitive_id initial_condition_id = "initial_condition";
int64_t num_iterations = -1;
std::vector<loop::io_primitive_map> input_primitive_maps {
loop::io_primitive_map("input1", "b_add_data", axis),
loop::io_primitive_map("input2", "b_mul_data", axis),
loop::io_primitive_map(actual_iteration_count_id, body_current_iteration_id) };
std::vector<loop::io_primitive_map> output_primitive_maps {
loop::io_primitive_map(cldnn::input_info("loop", 0), cldnn::input_info("b_add", 0), axis),
loop::io_primitive_map(cldnn::input_info("loop", 1), cldnn::input_info("b_mul", 0), axis) };
std::vector<loop::backedge_mapping> back_edges {
loop::backedge_mapping("b_index_update", body_current_iteration_id) };
auto body_program = build_program(engine, body, body_execution_condition_id, output_primitive_maps, back_edges, true);
auto const_shape = engine.allocate_memory({ov::PartialShape{4}, data_types::i32, format::bfyx});
std::vector<int32_t> body_input_layouts;
for (size_t i = 0; i < body_input_layout.size(); i++) {
if (body_input_layout[i].is_dynamic())
body_input_layouts.push_back(-1);
else
body_input_layouts.push_back(body_input_layout[i].get_length());
}
set_values<int32_t>(const_shape, body_input_layouts);
cldnn::topology topology(
input_layout("input_origin", b_input_layout),
input_layout(initial_condition_id, e_initial_condition_mem->get_layout()),
mutable_data(actual_iteration_count_id, e_num_iteration_mem),
permute("input2", input_info("input_origin"), {0, 1, 2, 3}),
data("const", const_shape),
permute("permute1", input_info("input_origin"), {0, 1, 2, 3}),
concatenation("input1", {input_info("permute1"), input_info("input_origin")}, 0),
loop("loop",
{input_info(actual_iteration_count_id), input_info(initial_condition_id), input_info("input1"), input_info("input2")},
body_program, trip_count_id, initial_condition_id, actual_iteration_count_id,
input_primitive_maps, output_primitive_maps, back_edges,
num_iterations, body_current_iteration_id, body_execution_condition_id, 2),
eltwise("out_sum", input_info("loop", 0), input_info("loop", 1), eltwise_mode::sum));
ExecutionConfig config = get_test_default_config(engine);
config.set_property(ov::intel_gpu::allow_new_shape_infer(true));
network network(engine, topology, config);
for (size_t i = 0 ; i < whole_layouts.size(); i++) {
auto whole_layout = whole_layouts[i];
auto input_data = input_data_list[i];
set_values(e_initial_condition_mem, {1});
set_values(b_exit_value_mem, {exit_value});
set_values(b_index_inc_mem, {1});
set_values(e_num_iteration_mem, {10});
auto e_input_layout = cldnn::layout{ whole_layout, data_types::f32, format::bfyx };
auto e_input_mem = engine.allocate_memory(e_input_layout); // b,f,x,y
auto expected_output_layout = whole_layout;
set_values(e_input_mem, input_data);
network.set_input_data("input_origin", e_input_mem);
network.set_input_data(initial_condition_id, e_initial_condition_mem);
auto outputs = network.execute();
ASSERT_EQ(outputs.size(), 1);
auto output_layout = outputs.begin()->second.get_layout();
auto input_layout = network.get_primitive("input1")->get_output_layout();
ASSERT_EQ(output_layout.batch(), input_layout.batch());
ASSERT_EQ(output_layout.feature(), input_layout.feature());
ASSERT_EQ(output_layout.spatial(0), input_layout.spatial(0));
ASSERT_EQ(output_layout.spatial(1), input_layout.spatial(1));
}
}
std::vector<float> input_data_2_4{
1.0f, 2.0f,
4.0f, -15.f,
-15.f, 7.0f,
0.0f, -15.f,
};
std::vector<float> input_data_4_4{
1.0f, 2.0f, -15.f, 3.0f,
4.0f, -15.f, 5.0f, 6.0f,
@ -779,7 +901,7 @@ std::vector<float> input_data_2_4_4{
0.0f, -15.f, 0.5f, -0.5f,
};
TEST(loop_gpu, support_loop_w_dynamic_input_w_various_shapes) {
TEST(loop_gpu, support_loop_w_dynamic_input_w_various_shapes1) {
test_loop_gpu_wo_trip_count_w_multiple_shapes(
{ 1, -1, 4, 4 },
{{ 1, 1, 4, 4 }, { 1, 2, 4, 4 }}, // axis value should be iter_num = (exit_value + 1)
@ -788,6 +910,15 @@ TEST(loop_gpu, support_loop_w_dynamic_input_w_various_shapes) {
2, 3);
}
TEST(loop_gpu, support_loop_w_dynamic_input_w_various_shapes2) {
test_loop_gpu_multiple_shapes(
{ 1, -1, -1, 4 },
{{ 1, 1, 2, 4 }, { 1, 1, 4, 4 }, { 1, 2, 4, 4 }},
{input_data_2_4, input_data_4_4, input_data_2_4_4},
std::vector<float>(),
-1, 10);
}
static void test_loop_gpu_wo_trip_count_update_primitive_id(ov::PartialShape body_input_layout,
std::vector<ov::PartialShape> whole_layouts,
std::vector<std::vector<float>> input_data_list,