266 lines
9.1 KiB
C#
266 lines
9.1 KiB
C#
#region Copyright notice and license
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// Copyright 2015, Google Inc.
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#endregion
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using System.Threading.Tasks;
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using Grpc.Core.Internal;
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using Grpc.Core.Utils;
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namespace Grpc.Core
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{
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/// <summary>
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/// A gRPC server.
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/// </summary>
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public class Server
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{
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/// <summary>
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/// Pass this value as port to have the server choose an unused listening port for you.
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/// </summary>
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public const int PickUnusedPort = 0;
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readonly GrpcEnvironment environment;
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readonly ServerSafeHandle handle;
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readonly object myLock = new object();
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readonly Dictionary<string, IServerCallHandler> callHandlers = new Dictionary<string, IServerCallHandler>();
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readonly TaskCompletionSource<object> shutdownTcs = new TaskCompletionSource<object>();
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bool startRequested;
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bool shutdownRequested;
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/// <summary>
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/// Create a new server.
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/// </summary>
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/// <param name="options">Channel options.</param>
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public Server(IEnumerable<ChannelOption> options = null)
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{
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this.environment = GrpcEnvironment.GetInstance();
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using (var channelArgs = ChannelOptions.CreateChannelArgs(options))
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{
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this.handle = ServerSafeHandle.NewServer(environment.CompletionQueue, channelArgs);
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}
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}
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/// <summary>
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/// Adds a service definition to the server. This is how you register
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/// handlers for a service with the server.
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/// Only call this before Start().
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/// </summary>
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public void AddServiceDefinition(ServerServiceDefinition serviceDefinition)
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{
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lock (myLock)
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{
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Preconditions.CheckState(!startRequested);
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foreach (var entry in serviceDefinition.CallHandlers)
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{
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callHandlers.Add(entry.Key, entry.Value);
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}
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}
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}
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/// <summary>
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/// Add a non-secure port on which server should listen.
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/// Only call this before Start().
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/// </summary>
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/// <returns>The port on which server will be listening.</returns>
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/// <param name="host">the host</param>
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/// <param name="port">the port. If zero, an unused port is chosen automatically.</param>
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public int AddListeningPort(string host, int port)
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{
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return AddListeningPortInternal(host, port, null);
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}
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/// <summary>
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/// Add a non-secure port on which server should listen.
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/// Only call this before Start().
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/// </summary>
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/// <returns>The port on which server will be listening.</returns>
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/// <param name="host">the host</param>
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/// <param name="port">the port. If zero, an unused port is chosen automatically.</param>
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public int AddListeningPort(string host, int port, ServerCredentials credentials)
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{
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Preconditions.CheckNotNull(credentials);
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return AddListeningPortInternal(host, port, credentials);
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}
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/// <summary>
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/// Starts the server.
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/// </summary>
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public void Start()
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{
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lock (myLock)
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{
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Preconditions.CheckState(!startRequested);
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startRequested = true;
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handle.Start();
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AllowOneRpc();
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}
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}
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/// <summary>
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/// Requests server shutdown and when there are no more calls being serviced,
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/// cleans up used resources. The returned task finishes when shutdown procedure
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/// is complete.
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/// </summary>
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public async Task ShutdownAsync()
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{
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lock (myLock)
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{
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Preconditions.CheckState(startRequested);
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Preconditions.CheckState(!shutdownRequested);
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shutdownRequested = true;
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}
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handle.ShutdownAndNotify(HandleServerShutdown, environment);
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await shutdownTcs.Task;
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handle.Dispose();
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}
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/// <summary>
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/// To allow awaiting termination of the server.
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/// </summary>
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public Task ShutdownTask
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{
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get
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{
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return shutdownTcs.Task;
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}
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}
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/// <summary>
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/// Requests server shutdown while cancelling all the in-progress calls.
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/// The returned task finishes when shutdown procedure is complete.
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/// </summary>
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public async Task KillAsync()
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{
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lock (myLock)
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{
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Preconditions.CheckState(startRequested);
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Preconditions.CheckState(!shutdownRequested);
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shutdownRequested = true;
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}
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handle.ShutdownAndNotify(HandleServerShutdown, environment);
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handle.CancelAllCalls();
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await shutdownTcs.Task;
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handle.Dispose();
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}
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private int AddListeningPortInternal(string host, int port, ServerCredentials credentials)
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{
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lock (myLock)
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{
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Preconditions.CheckState(!startRequested);
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var address = string.Format("{0}:{1}", host, port);
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if (credentials != null)
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{
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using (var nativeCredentials = credentials.ToNativeCredentials())
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{
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return handle.AddListeningPort(address, nativeCredentials);
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}
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}
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else
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{
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return handle.AddListeningPort(address);
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}
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}
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}
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/// <summary>
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/// Allows one new RPC call to be received by server.
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/// </summary>
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private void AllowOneRpc()
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{
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lock (myLock)
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{
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if (!shutdownRequested)
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{
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handle.RequestCall(HandleNewServerRpc, environment);
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}
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}
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}
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/// <summary>
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/// Selects corresponding handler for given call and handles the call.
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/// </summary>
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private async Task InvokeCallHandler(CallSafeHandle call, string method)
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{
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try
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{
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IServerCallHandler callHandler;
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if (!callHandlers.TryGetValue(method, out callHandler))
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{
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callHandler = new NoSuchMethodCallHandler();
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}
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await callHandler.HandleCall(method, call, environment);
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}
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catch (Exception e)
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{
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Console.WriteLine("Exception while handling RPC: " + e);
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}
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}
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/// <summary>
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/// Handles the native callback.
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/// </summary>
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private void HandleNewServerRpc(bool success, BatchContextSafeHandle ctx)
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{
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// TODO: handle error
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CallSafeHandle call = ctx.GetServerRpcNewCall();
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string method = ctx.GetServerRpcNewMethod();
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// after server shutdown, the callback returns with null call
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if (!call.IsInvalid)
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{
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Task.Run(async () => await InvokeCallHandler(call, method));
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}
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AllowOneRpc();
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}
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/// <summary>
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/// Handles native callback.
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/// </summary>
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private void HandleServerShutdown(bool success, BatchContextSafeHandle ctx)
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{
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shutdownTcs.SetResult(null);
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}
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}
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}
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