139 lines
6.0 KiB
C#
139 lines
6.0 KiB
C#
#region Copyright notice and license
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// Copyright 2015 gRPC authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#endregion
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using System;
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using Grpc.Core.Utils;
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namespace Grpc.Core
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{
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/// <summary>
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/// Encapsulates the logic for serializing and deserializing messages.
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/// </summary>
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public class Marshaller<T>
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{
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readonly Func<T, byte[]> serializer;
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readonly Func<byte[], T> deserializer;
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readonly Action<T, SerializationContext> contextualSerializer;
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readonly Func<DeserializationContext, T> contextualDeserializer;
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/// <summary>
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/// Initializes a new marshaller from simple serialize/deserialize functions.
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/// </summary>
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/// <param name="serializer">Function that will be used to serialize messages.</param>
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/// <param name="deserializer">Function that will be used to deserialize messages.</param>
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public Marshaller(Func<T, byte[]> serializer, Func<byte[], T> deserializer)
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{
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this.serializer = GrpcPreconditions.CheckNotNull(serializer, nameof(serializer));
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this.deserializer = GrpcPreconditions.CheckNotNull(deserializer, nameof(deserializer));
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// contextual serialization/deserialization is emulated to make the marshaller
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// usable with the grpc library (required for backward compatibility).
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this.contextualSerializer = EmulateContextualSerializer;
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this.contextualDeserializer = EmulateContextualDeserializer;
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}
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/// <summary>
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/// Initializes a new marshaller from serialize/deserialize fuctions that can access serialization and deserialization
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/// context. Compared to the simple serializer/deserializer functions, using the contextual version provides more
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/// flexibility and can lead to increased efficiency (and better performance).
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/// Note: This constructor is part of an experimental API that can change or be removed without any prior notice.
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/// </summary>
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/// <param name="serializer">Function that will be used to serialize messages.</param>
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/// <param name="deserializer">Function that will be used to deserialize messages.</param>
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public Marshaller(Action<T, SerializationContext> serializer, Func<DeserializationContext, T> deserializer)
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{
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this.contextualSerializer = GrpcPreconditions.CheckNotNull(serializer, nameof(serializer));
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this.contextualDeserializer = GrpcPreconditions.CheckNotNull(deserializer, nameof(deserializer));
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// gRPC only uses contextual serializer/deserializer internally, so emulating the legacy
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// (de)serializer is not necessary.
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this.serializer = (msg) => { throw new NotImplementedException(); };
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this.deserializer = (payload) => { throw new NotImplementedException(); };
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}
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/// <summary>
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/// Gets the serializer function.
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/// </summary>
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public Func<T, byte[]> Serializer => this.serializer;
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/// <summary>
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/// Gets the deserializer function.
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/// </summary>
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public Func<byte[], T> Deserializer => this.deserializer;
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/// <summary>
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/// Gets the serializer function.
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/// Note: experimental API that can change or be removed without any prior notice.
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/// </summary>
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public Action<T, SerializationContext> ContextualSerializer => this.contextualSerializer;
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/// <summary>
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/// Gets the serializer function.
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/// Note: experimental API that can change or be removed without any prior notice.
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/// </summary>
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public Func<DeserializationContext, T> ContextualDeserializer => this.contextualDeserializer;
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// for backward compatibility, emulate the contextual serializer using the simple one
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private void EmulateContextualSerializer(T message, SerializationContext context)
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{
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var payload = this.serializer(message);
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context.Complete(payload);
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}
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// for backward compatibility, emulate the contextual deserializer using the simple one
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private T EmulateContextualDeserializer(DeserializationContext context)
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{
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return this.deserializer(context.PayloadAsNewBuffer());
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}
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}
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/// <summary>
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/// Utilities for creating marshallers.
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/// </summary>
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public static class Marshallers
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{
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/// <summary>
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/// Creates a marshaller from specified serializer and deserializer.
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/// </summary>
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public static Marshaller<T> Create<T>(Func<T, byte[]> serializer, Func<byte[], T> deserializer)
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{
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return new Marshaller<T>(serializer, deserializer);
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}
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/// <summary>
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/// Creates a marshaller from specified contextual serializer and deserializer.
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/// Note: This method is part of an experimental API that can change or be removed without any prior notice.
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/// </summary>
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public static Marshaller<T> Create<T>(Action<T, SerializationContext> serializer, Func<DeserializationContext, T> deserializer)
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{
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return new Marshaller<T>(serializer, deserializer);
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}
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/// <summary>
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/// Returns a marshaller for <c>string</c> type. This is useful for testing.
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/// </summary>
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public static Marshaller<string> StringMarshaller
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{
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get
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{
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return new Marshaller<string>(System.Text.Encoding.UTF8.GetBytes,
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System.Text.Encoding.UTF8.GetString);
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}
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}
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}
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}
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