182 lines
6.5 KiB
C++
182 lines
6.5 KiB
C++
/*
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*
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* Copyright 2016 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GRPC_INTERNAL_CPP_THREAD_MANAGER_H
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#define GRPC_INTERNAL_CPP_THREAD_MANAGER_H
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#include <list>
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#include <memory>
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#include <grpcpp/support/config.h>
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#include "src/core/lib/gprpp/sync.h"
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#include "src/core/lib/gprpp/thd.h"
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#include "src/core/lib/iomgr/resource_quota.h"
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namespace grpc {
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class ThreadManager {
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public:
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explicit ThreadManager(const char* name, grpc_resource_quota* resource_quota,
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int min_pollers, int max_pollers);
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virtual ~ThreadManager();
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// Initializes and Starts the Rpc Manager threads
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void Initialize();
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// The return type of PollForWork() function
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enum WorkStatus { WORK_FOUND, SHUTDOWN, TIMEOUT };
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// "Polls" for new work.
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// If the return value is WORK_FOUND:
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// - The implementaion of PollForWork() MAY set some opaque identifier to
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// (identify the work item found) via the '*tag' parameter
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// - The implementaion MUST set the value of 'ok' to 'true' or 'false'. A
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// value of 'false' indicates some implemenation specific error (that is
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// neither SHUTDOWN nor TIMEOUT)
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// - ThreadManager does not interpret the values of 'tag' and 'ok'
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// - ThreadManager WILL call DoWork() and pass '*tag' and 'ok' as input to
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// DoWork()
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//
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// If the return value is SHUTDOWN:,
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// - ThreadManager WILL NOT call DoWork() and terminates the thread
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//
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// If the return value is TIMEOUT:,
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// - ThreadManager WILL NOT call DoWork()
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// - ThreadManager MAY terminate the thread depending on the current number
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// of active poller threads and mix_pollers/max_pollers settings
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// - Also, the value of timeout is specific to the derived class
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// implementation
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virtual WorkStatus PollForWork(void** tag, bool* ok) = 0;
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// The implementation of DoWork() is supposed to perform the work found by
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// PollForWork(). The tag and ok parameters are the same as returned by
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// PollForWork(). The resources parameter indicates that the call actually
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// has the resources available for performing the RPC's work. If it doesn't,
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// the implementation should fail it appropriately.
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//
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// The implementation of DoWork() should also do any setup needed to ensure
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// that the next call to PollForWork() (not necessarily by the current thread)
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// actually finds some work
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virtual void DoWork(void* tag, bool ok, bool resources) = 0;
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// Mark the ThreadManager as shutdown and begin draining the work. This is a
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// non-blocking call and the caller should call Wait(), a blocking call which
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// returns only once the shutdown is complete
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virtual void Shutdown();
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// Has Shutdown() been called
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bool IsShutdown();
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// A blocking call that returns only after the ThreadManager has shutdown and
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// all the threads have drained all the outstanding work
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virtual void Wait();
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// Max number of concurrent threads that were ever active in this thread
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// manager so far. This is useful for debugging purposes (and in unit tests)
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// to check if resource_quota is properly being enforced.
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int GetMaxActiveThreadsSoFar();
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private:
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// Helper wrapper class around grpc_core::Thread. Takes a ThreadManager object
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// and starts a new grpc_core::Thread to calls the Run() function.
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//
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// The Run() function calls ThreadManager::MainWorkLoop() function and once
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// that completes, it marks the WorkerThread completed by calling
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// ThreadManager::MarkAsCompleted()
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//
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// WHY IS THIS NEEDED?:
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// When a thread terminates, some other thread *must* call Join() on that
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// thread so that the resources are released. Having a WorkerThread wrapper
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// will make this easier. Once Run() completes, each thread calls the
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// following two functions:
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// ThreadManager::CleanupCompletedThreads()
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// ThreadManager::MarkAsCompleted()
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//
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// - MarkAsCompleted() puts the WorkerThread object in the ThreadManger's
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// completed_threads_ list
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// - CleanupCompletedThreads() calls "Join()" on the threads that are already
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// in the completed_threads_ list (since a thread cannot call Join() on
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// itself, it calls CleanupCompletedThreads() *before* calling
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// MarkAsCompleted())
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//
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// TODO(sreek): Consider creating the threads 'detached' so that Join() need
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// not be called (and the need for this WorkerThread class is eliminated)
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class WorkerThread {
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public:
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WorkerThread(ThreadManager* thd_mgr);
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~WorkerThread();
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bool created() const { return created_; }
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void Start() { thd_.Start(); }
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private:
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// Calls thd_mgr_->MainWorkLoop() and once that completes, calls
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// thd_mgr_>MarkAsCompleted(this) to mark the thread as completed
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void Run();
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ThreadManager* const thd_mgr_;
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grpc_core::Thread thd_;
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bool created_;
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};
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// The main function in ThreadManager
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void MainWorkLoop();
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void MarkAsCompleted(WorkerThread* thd);
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void CleanupCompletedThreads();
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// Protects shutdown_, num_pollers_, num_threads_ and
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// max_active_threads_sofar_
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grpc_core::Mutex mu_;
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bool shutdown_;
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grpc_core::CondVar shutdown_cv_;
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// The resource user object to use when requesting quota to create threads
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//
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// Note: The user of this ThreadManager object must create grpc_resource_quota
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// object (that contains the actual max thread quota) and a grpc_resource_user
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// object through which quota is requested whenever new threads need to be
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// created
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grpc_resource_user* resource_user_;
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// Number of threads doing polling
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int num_pollers_;
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// The minimum and maximum number of threads that should be doing polling
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int min_pollers_;
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int max_pollers_;
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// The total number of threads currently active (includes threads includes the
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// threads that are currently polling i.e num_pollers_)
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int num_threads_;
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// See GetMaxActiveThreadsSoFar()'s description.
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// To be more specific, this variable tracks the max value num_threads_ was
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// ever set so far
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int max_active_threads_sofar_;
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grpc_core::Mutex list_mu_;
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std::list<WorkerThread*> completed_threads_;
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};
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} // namespace grpc
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#endif // GRPC_INTERNAL_CPP_THREAD_MANAGER_H
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