UMLGraph/doc/views.xml

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XML

<?xml version="1.0" ?>
<!-- $Id$ -->
<notes>
Documenting a big project often requires multiple diagrams:
each to show a specific and limited portion of the system.
Each diagram is usually composed of few classes, possibily using a different detail level.<p/>
The <code>@view</code> tag, marks a special class used to describe a single class diagram.
Similarly to UMLOptions, the view can define its own general options,
but allows to define <em>overrides</em> that allow to adopt different options
for different classes based on regular expressions matching.
The general syntax for defining a view is:
<fmtcode ext="java">
/**
* @view
* @opt [!]viewOption1
* @opt [!]viewOption2
* ...
* @match matchtype regularExpression1
* @opt [!]option1.1 [argument]
* @opt [!]option1.2 [argument]
* ...
* @match matchtype regularExpression2
* @opt [!]option2.1 [argument]
* @opt [!]option2.2 [argument]
* ...
*/
</fmtcode>
At the moment UMLGraph supports only the 'class' match type, in the future
other types of match will be added (tags, implemented interfaces,
superclasses, just to name a few possibilities).<br/>
The view options are applied to every class in the view (so they are the
global options for this class diagram).<br/>
The regular expression will be used to match a single class, a group of
classes, or a package, and the options that follow will be applied to
those classes. <br/>
Multiple matches will be evaluted in the order of specification.<br/>
Refer to the <a href="http://java.sun.com/j2se/1.5.0/docs/api/java/util/regex/Pattern.html">Pattern</a>
class documentation for details on a proper regular expression specification.
<p/>Each view will generate a .dot file whose name is the name of the view,
unless the "output" option is specified to override it.
<h2>View inheritance</h2>
View classes can inherit from other view classes, allowing views to
share a set of common matches. The standard java inheritance mechanism
is used to specify inheritance.<br/>
Abstract view classes won't be used to generate diagrams, the common
idiom is to declare a base abstract view to share common options and
overrides, and have concrete view classes that extend for diagram generation.
</notes>