当前关卡方法修改;耗时修改

This commit is contained in:
huang 2017-06-30 20:08:19 +08:00
parent ce13880f96
commit b18f0dd772
3 changed files with 11 additions and 11 deletions

View File

@ -203,16 +203,16 @@ class GamesController < ApplicationController
shixun = @myshixun.shixun
logger.info("##### resubmit_identifier is #{resubmit_identifier}")
if params[:resubmit].blank? # 非重新评测
@game.update_attribute(:end_time, Time.now)
if had_done == 1 # 通过最后一关,即所有关卡
@myshixun.update_attribute(:status, 1)
else # 通过当前一关
if @game.status == 2
game_passed_code(@game.id, game_challenge.try(:path), @myshixun.try(:gpid), 1)
if !@game.answer_open && shixun.status > 1
reward_grade(@game.user, @game.id, @game.class, game_challenge.score)
reward_experience(@game.user, @game.id, @game.class, game_challenge.score)
end
end
# 通过当前一关
if @game.status == 2
@game.update_attribute(:end_time, Time.now)
game_passed_code(@game.id, game_challenge.try(:path), @myshixun.try(:gpid), 1)
if !@game.answer_open && shixun.status > 1
reward_grade(@game.user, @game.id, @game.class, game_challenge.score)
reward_experience(@game.user, @game.id, @game.class, game_challenge.score)
end
end
game_status = @game.status

View File

@ -60,7 +60,7 @@ class Myshixun < ActiveRecord::Base
current_game = games.select{|game| game.status==1 || game.status==0}.first
if current_game.blank?
passed_games = games.select{|game| game.status==2}
current_game = passed_games.last
current_game = passed_games.first
end
return current_game
end

View File

@ -52,8 +52,8 @@
function formatDuring(time){
var days = parseInt(time / (1000 * 60 * 60 * 24));
var hours = parseInt((time % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = parseInt((time % (1000 * 60 * 60)) / (1000 * 60));
var seconds = parseInt((time % (1000 * 60)) / 1000);
var minutes = parseInt((time % (1000 * 60 * 60 * 24) % (1000 * 60 * 60))/ (1000 * 60));
var seconds = parseInt((time % (1000 * 60 * 60 * 24) % (1000 * 60 * 60)) % (1000 * 60) / 1000);
$("#time-consuming").html("耗时:" + days + " 天 " + hours + " 小时 " + minutes + " 分钟 " + seconds + " 秒 ");
}