93 lines
3.4 KiB
Plaintext
93 lines
3.4 KiB
Plaintext
?.eraseStipple: stripe4
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?.baseTranslations: #override <Unmap>:Pause()
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*Background: black
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*BorderColor: white
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*Font: -*-helvetica-bold-r-*-*-*-120-*-*-*-*-*-*
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*Frame*sensitive: true
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*Frame.Buttons*width: 100
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*NewGame.fromVert: Start
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*NewGame.baseTranslations: #replace <Btn1Down>,<Btn1Up>:NewGame() notify()
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*Pause.mapWhenManaged: False
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*Pause.baseTranslations: #override <Btn1Down>,<Btn1Up>:Pause()
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*Quit.fromVert: NewGame
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*Quit.sensitive: True
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*Quit.baseTranslations: #replace <Btn1Down>,<Btn1Up>:Quit() notify()
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*About.fromVert: Quit
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*About.baseTranslations: #replace <Btn1Down>: About()
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*Scores.fromVert: About
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*Scores.baseTranslations: #override <Btn1Down>: Scores()
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*Start.resizeable: True
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*Start.sensitive: True
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*Start.baseTranslations: #override <Btn1Down>,<Btn1Up>:Start()
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*Buttons.borderWidth: 0
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*Buttons.fromVert: Status
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*Buttons.hSpace: 0
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*Buttons.vertDistance: 10
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*Buttons.width: 120
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*Canvas.fromHoriz: TitleBar
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*Canvas.fromVert: TitleBar
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*Canvas.height: 480
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*Canvas.sensitive: True
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*CanvasFrame..baseTranslations: #override <Expose>:Refresh()
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*Canvas.accelerators: #override !Shift<Btn1Down>:RotateCCW() \n !<Btn1Down>:MoveLeft() \n !Shift<Btn3Down>:RotateCW() \n !<Btn3Down>:MoveRight() \n !Shift<Btn2Down>:Drop() \n !<Btn2Down>:Drop() \n <Key>space:Drop() \n <Key>h:MoveLeft() \n <Key>q:Quit() \n <Key>p:Pause() \n <Key>s:Start() \n <Key>r:NewGame() \n <Key>Left:MoveLeft() \n <Key>j:RotateCW() \n <Key>Down:RotateCW() \n <Key>Begin:RotateCW() \n <Key>k:RotateCCW() \n <Key>Up:RotateCCW() \n <Key>l:MoveRight() \n <Key>Right:MoveRight()
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*Canvas.vertDistance: -22
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*Canvas.width: 160
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*NextObject.borderWidth: 0
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*NextObject.fromHoriz: TitleBar
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*NextObject.fromVert: NextObjectLabel
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*NextObject.height: 64
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*NextObject.horizDistance: -100
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*NextObject.width: 64
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*NextObject.baseTranslations: #override <Expose>:Refresh()
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*NextObjectLabel.Label: Next Object
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*NextObjectLabel.borderWidth: 0
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*NextObjectLabel.fromVert: TitleBar
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*NextObjectLabel.vertDistance: 20
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*NextObjectLabel.width: 120
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*Shadow.fromHoriz: TitleBar
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*Shadow.fromVert: Canvas
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*Shadow.height: 16
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*Shadow.width: 160
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*Shadow.baseTranslations: #override <Expose>:Refresh()
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*Status*borderWidth: 0
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*Status*displayCaret: False
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*Status*resize: True
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*Status.Game.string: " "
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*Status*width: 100
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*Status.Level.string: Level: 0
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*Status.Rows.string: Rows: 0
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*Status.Score.string: Score: 0
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*Status.fromVert: TitleBar
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*Status.left: ChainLeft
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*Status.right: ChainRight
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*Status.vertDistance: 175
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*Status.width: 120
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*TitleBar.Font: -*-new century schoolbook-*-i-*-*-*-120-*-*-*-*-*-*
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*TitleBar.Label: XTETRIS 2.6
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*TitleBar.foreground: white
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*TitleBar.height: 20
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*TitleBar.width: 120
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*Object.Background: black
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?.ScoreFrame*font: -*-clean-bold-r-*-*-16-*-*-*-*-*-*-*
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?.ScoreFrame*baseTranslations: #override <ButtonPress>,<ButtonRelease>:Done()\n <KeyPress>:Done()
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?.ScoreFrame.width: 700
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*ScoreText*editType: read
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*ScoreText.displayCaret: False
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*ScoreText*string:
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*ScoreText*length: 80
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*ScoreText*Scroll: whenNeeded
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*ScoreText*width: 700
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*ScoreText.height: 300
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*ScoreText.resizable: TRUE
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*ScoreText*useStringInPlace: True
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?.AboutFrame*baseTranslations: #override <ButtonPress>,<ButtonRelease>:Done()\n <KeyPress>:Done()
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*AboutText.baseTranslations: #override <ButtonPress>,<ButtonRelease>:Done()\n <KeyPress>:Done()
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*AboutText.displayCaret: False
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*AboutText*Scroll: whenNeeded
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*AboutText.width: 600
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*AboutText.height: 400
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*customization: .bw
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*Foreground: white
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*Frame.Buttons*borderColor: white
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*Frame.TitleBar.borderColor: white
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