181 lines
5.5 KiB
Bash
181 lines
5.5 KiB
Bash
#!/bin/bash
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# Slackware build script for wolf4sdl
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# Written by B. Watson (urchlay@slackware.uk)
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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# 20230117 bkw: Updated for 2.0+20210408_f31f41a, the last commit from
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# the "community" version, which uses SDL2. This script can't build
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# 1.7 any more. Also ported some of Debian's 1.7 patches to 2.0 and
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# switched the icon to theirs (it looks better at smaller sizes).
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# Updated the man page and made the .desktop files run the game fullscreen,
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# which works a lot better with SDL2.
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# 20230112 bkw: BUILD=3, install doinst.sh to right place (derp).
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# 20211015 bkw: BUILD=2, new-style icons.
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cd $(dirname $0) ; CWD=$(pwd)
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PRGNAM=wolf4sdl
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VERSION=${VERSION:-2.0+20210408_f31f41a}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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PKGTYPE=${PKGTYPE:-tgz}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
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echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
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exit 0
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fi
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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SRCNAM=Wolf4SDL
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM-$VERSION.tar.xz
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cd $PRGNAM-$VERSION
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chown -R root:root .
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find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
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\! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+
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# This old code has a terrifying amount of warnings, uncomment to see...
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#SLKCFLAGS+=" -Wall"
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# The shading looks awful. Apparently upstream agrees, since it's
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# disabled by default. If someone really wants to try it, here it is
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# as an undocumented build option.
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[ "${SHADING:-no}" = "yes" ] && SLKCFLAGS+=" -DUSE_SHADING"
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# look for game data files in /usr/share/games/wolf3d
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patch -p1 < $CWD/patches/datadir.diff
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# show correct executable name in usage message (instead of Wolf4SDL)
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patch -p1 < $CWD/patches/exename.diff
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# 20230117 bkw: The gameplay patch was adapted from:
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# https://packages.debian.org/sid/wolf4sdl
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# It includes their novert, crosshair, autorun, and
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# autostrafe patches, ported to the 2.0 codebase (and SDL2).
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# Also added --run --strafe --modern options (see man page).
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# Didn't include shading (awful looking), pc-speaker (awful-sounding),
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# datadir (already got one), or compiler-warnings (a *lot* of work).
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# Didn't include mousewheel *yet* because I didn't get it working yet.
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patch -p1 < $CWD/patches/gameplay.diff
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# don't use 'make install', do it manually.
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mkdir -p $PKG/usr/games $PKG/usr/share/games/wolf3d
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# Unfortunately, we need 4 separate game binaries for the 4 different
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# supported games...
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# Wolfenstein 3D 1.4 Shareware/Demo
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cat <<EOF >config.slack
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CFLAGS=$SLKCFLAGS -DVERSIONALREADYCHOSEN -DCARMACIZED -DUPLOAD
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EOF
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make CONFIG=config.slack PREFIX=/usr
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install -m0755 -s wolf4sdl $PKG/usr/games/$PRGNAM-wolf-demo
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# Wolfenstein 3D 1.4 Full/Registered (GT/ID/Activision)
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# NOTE: If the game complains about your data files being incompatible,
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# you might have the old Apogee 1.4 release. Try removing the -DGOODTIMES
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# below. For other versions, see version.h in the source (or else patch
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# them up to 1.4).
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make clean
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cat <<EOF >config.slack
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CFLAGS=$SLKCFLAGS -DVERSIONALREADYCHOSEN -DCARMACIZED -DGOODTIMES
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EOF
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make CONFIG=config.slack PREFIX=/usr
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install -m0755 -s wolf4sdl $PKG/usr/games/$PRGNAM-wolf-full
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# Spear of Destiny 1.4 Demo
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make clean
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cat <<EOF >config.slack
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CFLAGS=$SLKCFLAGS -DVERSIONALREADYCHOSEN -DCARMACIZED -DSPEAR -DSPEARDEMO
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EOF
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make CONFIG=config.slack PREFIX=/usr
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install -m0755 -s wolf4sdl $PKG/usr/games/$PRGNAM-spear-demo
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# Spear of Destiny 1.4 Full/Registered
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make clean
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cat <<EOF >config.slack
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CFLAGS=$SLKCFLAGS -DVERSIONALREADYCHOSEN -DCARMACIZED -DSPEAR -DGOODTIMES
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EOF
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make CONFIG=config.slack PREFIX=/usr
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install -m0755 -s wolf4sdl $PKG/usr/games/$PRGNAM-spear-full
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# Wolfenstein 3D demo data
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unzip $CWD/wolfdata.zip
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mv *.wl1 $PKG/usr/share/games/wolf3d
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chmod 644 $PKG/usr/share/games/wolf3d/*.wl1
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# Spear of Destiny demo data
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unzip $CWD/sdmdata.zip
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mv *.sdm $PKG/usr/share/games/wolf3d
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chmod 644 $PKG/usr/share/games/wolf3d/*.sdm
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# man page written for this build
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PKGMAN6=$PKG/usr/man/man6
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mkdir -p $PKGMAN6
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gzip -9c < $CWD/$PRGNAM.6 > $PKGMAN6/$PRGNAM.6.gz
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for i in {wolf,spear}-{demo,full}; do
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ln -s $PRGNAM.6.gz $PKGMAN6/$PRGNAM-$i.6.gz
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done
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# Icons created from the Debian SVG icon, with rsvg-convert.
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# Don't install 256x256 or 512x512 icons.
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for i in $CWD/icons/*.png; do
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px=$( basename $i | cut -d. -f1 )
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size=${px}x${px}
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dir=$PKG/usr/share/icons/hicolor/$size/apps
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mkdir -p $dir
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cat $i > $dir/$PRGNAM.png
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done
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mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
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ln -s ../icons/hicolor/48x48/apps/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png
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# .desktop files written for this build.
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install -m0644 -oroot -groot $CWD/desktop/*.desktop $PKG/usr/share/applications/
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a Changes.txt README.TXT license-*.txt $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
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