112 lines
3.3 KiB
Groff
112 lines
3.3 KiB
Groff
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.TH "GLULXE-GLKTERMW" "1" "March 2024" "0.6.1" "SlackBuilds.org"
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.hy
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.SH NAME
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.PP
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glulxe-glktermw - execute Glulx interactive fiction
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.SH SYNOPSIS
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.PP
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\f[B]glulxe-glktermw\f[R] \f[I]filename\f[R] [ \f[I]options\f[R] ]
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.SH OVERVIEW
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.PP
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\f[B]glulxe-glktermw\f[R] executes Glulx-format interactive fiction
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games, which typically end with .ulx, .gblorb, .glb, .blorb, or .blb.
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\f[B]glulxe-glktermw\f[R] can work with only a terminal.
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.PP
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The only required parameter is the filename of the game to play.
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The remaining parameters are all optional, and come from the glktermw
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library.
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.PP
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If you have \f[B]glulxe-remglk\f[R] and/or \f[B]glulxe-cheapglk\f[R]
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executables, these support extra options.
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Currently these don\[cq]t have man pages, but you can run them with
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\f[B]-help\f[R] to see the options.
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.PP
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Further information can be found in /usr/doc/glulxe-0.6.1/README.md.
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Note that the \f[B]-singleturn\f[R] example requires
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\f[B]glulxe-remglk\f[R].
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.SH OPTIONS
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.PP
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Game options (note: double dash, \f[B]--\f[R]).
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\f[I]NUM\f[R] options can be any number.
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.TP
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\f[B]--undo\f[R] \f[I]NUM\f[R]
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Number of undo states to store.
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.TP
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\f[B]--rngseed\f[R] \f[I]NUM\f[R]
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Fix initial RNG if nonzero.
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.TP
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\f[B]--profile\f[R] \f[I]filename\f[R]
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Generate profiling information to a file.
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.TP
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\f[B]--profcalls\f[R]
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Include what-called-what details in profiling.
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(Slow!)
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.PP
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Library options (note: single dash, \f[B]-\f[R]).
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\f[I]BOOL\f[R] options can be \f[I]yes\f[R] or \f[I]no\f[R], or no value
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to toggle.
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.TP
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\f[B]-width\f[R] \f[I]NUM\f[R], \f[B]-height\f[R] \f[I]NUM\f[R]
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Sets the screen width or height.
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Normally automatically determined.
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.TP
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\f[B]-ml\f[R] \f[I]BOOL\f[R]
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Enables or disables the message line (default \[lq]yes\[rq]).
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This is the bottom line of the screen.
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.TP
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\f[B]-revgrid\f[R] \f[I]BOOL\f[R]
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Reverse text in grid (status) windows (default \[lq]no\[rq]).
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.TP
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\f[B]-historylen\f[R] \f[I]NUM\f[R]
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Sets the number of commands to keep in the history for each window
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(default 20).
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.PP
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\f[B]-border\f[R] \f[I]BOOL\f[R] :: Whether or not to force
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one-character borders between windows.
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The default turns on borders unless the game switches them off.
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Setting to \[lq]yes\[rq] forces them on at all times, or \[lq]no\[rq]
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forces them off at all times, ignoring the game\[cq]s request.
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.TP
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\f[B]-defprompt\f[R] \f[I]BOOL\f[R]
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Provide defaults for file prompts (default \[lq]yes\[rq]).
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.TP
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\f[B]-precise\f[R] \f[I]BOOL\f[R]
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Whether to use more precise timing for timed input (default
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\[lq]no\[rq]).
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.TP
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\f[B]-version\f[R]
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Display Glk library version.
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.TP
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\f[B]-help\f[R]
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Display command-line help.
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.SH ABOUT
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.PP
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glulxe was written by Andrew Plotkin <erkyrath@eblong.com> and can be
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found at <https://www.eblong.com/zarf/glulx/>.
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glktermw was written by Andrew Plotkin <erkyrath@eblong.com> and
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Alexander Beels <arb28@columbia.edu> and can be found at
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<https://www.eblong.com/zarf/glk/index.html>.
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.PP
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This manpage was written for Debian by John Goerzen
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<jgoerzen@complete.org> based on information in the above locations.
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It was updated for glulxe-0.6.1 by B.
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Watson <urchlay@slackware.uk>.
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.SH AUTHORS
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Andrew Plotkin, John Goerzen.
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