llvm-project/mlir/lib/AsmParser/ParserState.h

89 lines
3.1 KiB
C++

//===- ParserState.h - MLIR ParserState -------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef MLIR_LIB_ASMPARSER_PARSERSTATE_H
#define MLIR_LIB_ASMPARSER_PARSERSTATE_H
#include "Lexer.h"
#include "mlir/IR/Attributes.h"
#include "mlir/IR/OpImplementation.h"
#include "llvm/ADT/StringMap.h"
namespace mlir {
class OpAsmDialectInterface;
namespace detail {
//===----------------------------------------------------------------------===//
// SymbolState
//===----------------------------------------------------------------------===//
/// This class contains record of any parsed top-level symbols.
struct SymbolState {
/// A map from attribute alias identifier to Attribute.
llvm::StringMap<Attribute> attributeAliasDefinitions;
/// A map from type alias identifier to Type.
llvm::StringMap<Type> typeAliasDefinitions;
/// A map of dialect resource keys to the resolved resource name and handle
/// to use during parsing.
DenseMap<const OpAsmDialectInterface *,
llvm::StringMap<std::pair<std::string, AsmDialectResourceHandle>>>
dialectResources;
};
//===----------------------------------------------------------------------===//
// ParserState
//===----------------------------------------------------------------------===//
/// This class refers to all of the state maintained globally by the parser,
/// such as the current lexer position etc.
struct ParserState {
ParserState(const llvm::SourceMgr &sourceMgr, const ParserConfig &config,
SymbolState &symbols, AsmParserState *asmState,
AsmParserCodeCompleteContext *codeCompleteContext)
: config(config),
lex(sourceMgr, config.getContext(), codeCompleteContext),
curToken(lex.lexToken()), symbols(symbols), asmState(asmState),
codeCompleteContext(codeCompleteContext) {}
ParserState(const ParserState &) = delete;
void operator=(const ParserState &) = delete;
/// The configuration used to setup the parser.
const ParserConfig &config;
/// The lexer for the source file we're parsing.
Lexer lex;
/// This is the next token that hasn't been consumed yet.
Token curToken;
/// The current state for symbol parsing.
SymbolState &symbols;
/// An optional pointer to a struct containing high level parser state to be
/// populated during parsing.
AsmParserState *asmState;
/// An optional code completion context.
AsmParserCodeCompleteContext *codeCompleteContext;
// Contains the stack of default dialect to use when parsing regions.
// A new dialect get pushed to the stack before parsing regions nested
// under an operation implementing `OpAsmOpInterface`, and
// popped when done. At the top-level we start with "builtin" as the
// default, so that the top-level `module` operation parses as-is.
SmallVector<StringRef> defaultDialectStack{"builtin"};
};
} // namespace detail
} // namespace mlir
#endif // MLIR_LIB_ASMPARSER_PARSERSTATE_H