llvm-project/llvm/tools/llvm-reduce/deltas/ReduceBasicBlocks.cpp

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//===- ReduceBasicBlocks.cpp - Specialized Delta Pass ---------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements a function which calls the Generic Delta pass in order
// to reduce uninteresting BasicBlocks from defined functions.
//
//===----------------------------------------------------------------------===//
#include "ReduceBasicBlocks.h"
#include "Utils.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Value.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Local.h"
#include <vector>
#define DEBUG_TYPE "llvm-reduce"
using namespace llvm;
/// Replaces BB Terminator with one that only contains Chunk BBs
static void replaceBranchTerminator(BasicBlock &BB,
const DenseSet<BasicBlock *> &BBsToDelete) {
auto *Term = BB.getTerminator();
std::vector<BasicBlock *> ChunkSuccessors;
for (auto *Succ : successors(&BB)) {
if (!BBsToDelete.count(Succ))
ChunkSuccessors.push_back(Succ);
}
// BB only references Chunk BBs
if (ChunkSuccessors.size() == Term->getNumSuccessors())
return;
bool IsBranch = isa<BranchInst>(Term);
if (InvokeInst *Invoke = dyn_cast<InvokeInst>(Term)) {
LandingPadInst *LP = Invoke->getLandingPadInst();
// Remove landingpad instruction if the containing block isn't used by other
// invokes.
if (none_of(LP->getParent()->users(), [Invoke](User *U) {
return U != Invoke && isa<InvokeInst>(U);
})) {
LP->replaceAllUsesWith(getDefaultValue(LP->getType()));
LP->eraseFromParent();
} else if (!ChunkSuccessors.empty() &&
ChunkSuccessors[0] == LP->getParent()) {
// If the selected successor is the landing pad, clear the chunk
// successors to avoid creating a regular branch to the landing pad which
// would result in invalid IR.
ChunkSuccessors.clear();
}
IsBranch = true;
}
Value *Address = nullptr;
if (auto *IndBI = dyn_cast<IndirectBrInst>(Term))
Address = IndBI->getAddress();
Term->replaceAllUsesWith(getDefaultValue(Term->getType()));
Term->eraseFromParent();
if (ChunkSuccessors.empty()) {
// If that fails then resort to replacing with a ret.
auto *FnRetTy = BB.getParent()->getReturnType();
ReturnInst::Create(BB.getContext(),
FnRetTy->isVoidTy() ? nullptr : getDefaultValue(FnRetTy),
&BB);
return;
}
if (IsBranch)
BranchInst::Create(ChunkSuccessors[0], &BB);
if (Address) {
auto *NewIndBI =
IndirectBrInst::Create(Address, ChunkSuccessors.size(), &BB);
for (auto *Dest : ChunkSuccessors)
NewIndBI->addDestination(Dest);
}
}
/// Removes uninteresting BBs from switch, if the default case ends up being
/// uninteresting, the switch is replaced with a void return (since it has to be
/// replace with something)
static void
removeUninterestingBBsFromSwitch(SwitchInst &SwInst,
const DenseSet<BasicBlock *> &BBsToDelete) {
for (int I = 0, E = SwInst.getNumCases(); I != E; ++I) {
auto Case = SwInst.case_begin() + I;
if (BBsToDelete.count(Case->getCaseSuccessor())) {
SwInst.removeCase(Case);
--I;
--E;
}
}
if (BBsToDelete.count(SwInst.getDefaultDest())) {
if (SwInst.getNumCases() == 0) {
auto *FnRetTy = SwInst.getParent()->getParent()->getReturnType();
Value *RetValue =
FnRetTy->isVoidTy() ? nullptr : getDefaultValue(FnRetTy);
ReturnInst::Create(SwInst.getContext(), RetValue, SwInst.getParent());
SwInst.eraseFromParent();
return;
}
// Replace the default dest with one of the other cases
auto Case = SwInst.case_begin();
BasicBlock *NewDefault = Case->getCaseSuccessor();
SwInst.setDefaultDest(NewDefault);
for (PHINode &SuccPHI : NewDefault->phis()) {
SuccPHI.addIncoming(SuccPHI.getIncomingValueForBlock(SwInst.getParent()),
SwInst.getParent());
}
}
}
/// Removes out-of-chunk arguments from functions, and modifies their calls
/// accordingly. It also removes allocations of out-of-chunk arguments.
static void extractBasicBlocksFromModule(Oracle &O, Module &Program) {
DenseSet<BasicBlock *> BBsToDelete;
df_iterator_default_set<BasicBlock *> Reachable;
for (auto &F : Program) {
if (F.empty())
continue;
BasicBlock &Entry = F.getEntryBlock();
for (auto *BB : depth_first_ext(&Entry, Reachable))
(void)BB;
// Skip any function with unreachable blocks. It's somewhat difficult to
// avoid producing invalid IR without deleting them.
//
// We also do not want to unconditionally delete them, as doing so would
// break the invariant of changing the number of chunks during counting.
const bool HasUnreachableBlocks = Reachable.size() != F.size();
Reachable.clear();
if (HasUnreachableBlocks) {
LLVM_DEBUG(dbgs() << "Skipping function with unreachable blocks\n");
continue;
}
for (BasicBlock &BB : F) {
if (&BB != &Entry && !O.shouldKeep())
BBsToDelete.insert(&BB);
}
// Replace terminators that reference out-of-chunk BBs
for (BasicBlock &BB : F) {
if (auto *SwInst = dyn_cast<SwitchInst>(BB.getTerminator()))
removeUninterestingBBsFromSwitch(*SwInst, BBsToDelete);
else
replaceBranchTerminator(BB, BBsToDelete);
}
// Cleanup any blocks that are now dead after eliminating this set. This
// will likely be larger than the number of blocks the oracle told us to
// delete.
EliminateUnreachableBlocks(F);
BBsToDelete.clear();
}
}
void llvm::reduceBasicBlocksDeltaPass(TestRunner &Test) {
runDeltaPass(Test, extractBasicBlocksFromModule, "Reducing Basic Blocks");
}
static void removeUnreachableBasicBlocksFromModule(Oracle &O, Module &M) {
std::vector<BasicBlock *> DeadBlocks;
df_iterator_default_set<BasicBlock *> Reachable;
for (Function &F : M) {
if (F.empty())
continue;
// Mark all reachable blocks.
for (BasicBlock *BB : depth_first_ext(&F, Reachable))
(void)BB;
if (Reachable.size() != F.size() && !O.shouldKeep()) {
for (BasicBlock &BB : F) {
if (!Reachable.count(&BB))
DeadBlocks.push_back(&BB);
}
// Delete the dead blocks.
DeleteDeadBlocks(DeadBlocks, nullptr, /*KeepOneInputPHIs*/ false);
DeadBlocks.clear();
}
Reachable.clear();
}
}
void llvm::reduceUnreachableBasicBlocksDeltaPass(TestRunner &Test) {
runDeltaPass(Test, removeUnreachableBasicBlocksFromModule,
"Removing Unreachable Basic Blocks");
}