56 lines
4.3 KiB
LLVM
56 lines
4.3 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
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; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+sse2 | FileCheck %s --check-prefixes=SSE
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; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx | FileCheck %s --check-prefixes=AVX
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; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx2 | FileCheck %s --check-prefixes=AVX
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; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx512f | FileCheck %s --check-prefixes=AVX512
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; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx512vl | FileCheck %s --check-prefixes=AVX512
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@b = global [8 x i32] zeroinitializer, align 16
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@a = global [8 x i32] zeroinitializer, align 16
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define void @foo() {
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; SSE-LABEL: @foo(
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; SSE-NEXT: [[TMP1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 0), align 16
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; SSE-NEXT: store i32 [[TMP1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 0), align 16
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; SSE-NEXT: [[TMP2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 2), align 8
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; SSE-NEXT: store i32 [[TMP2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 1), align 4
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; SSE-NEXT: store i32 [[TMP1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 2), align 8
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; SSE-NEXT: store i32 [[TMP2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 3), align 4
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; SSE-NEXT: store i32 [[TMP1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 4), align 16
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; SSE-NEXT: store i32 [[TMP2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 5), align 4
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; SSE-NEXT: store i32 [[TMP1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 6), align 8
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; SSE-NEXT: store i32 [[TMP2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 7), align 4
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; SSE-NEXT: ret void
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;
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; AVX-LABEL: @foo(
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; AVX-NEXT: [[TMP1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 0), align 16
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; AVX-NEXT: [[TMP2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 2), align 8
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; AVX-NEXT: [[TMP3:%.*]] = insertelement <8 x i32> poison, i32 [[TMP1]], i64 0
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; AVX-NEXT: [[TMP4:%.*]] = insertelement <8 x i32> [[TMP3]], i32 [[TMP2]], i64 1
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; AVX-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i32> [[TMP4]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 1, i32 0, i32 1, i32 0, i32 1>
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; AVX-NEXT: store <8 x i32> [[SHUFFLE]], <8 x i32>* bitcast ([8 x i32]* @a to <8 x i32>*), align 16
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; AVX-NEXT: ret void
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;
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; AVX512-LABEL: @foo(
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; AVX512-NEXT: [[TMP1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 0), align 16
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; AVX512-NEXT: [[TMP2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 2), align 8
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; AVX512-NEXT: [[TMP3:%.*]] = insertelement <8 x i32> poison, i32 [[TMP1]], i64 0
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; AVX512-NEXT: [[TMP4:%.*]] = insertelement <8 x i32> [[TMP3]], i32 [[TMP2]], i64 1
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; AVX512-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i32> [[TMP4]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 1, i32 0, i32 1, i32 0, i32 1>
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; AVX512-NEXT: store <8 x i32> [[SHUFFLE]], <8 x i32>* bitcast ([8 x i32]* @a to <8 x i32>*), align 16
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; AVX512-NEXT: ret void
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;
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%1 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 0), align 16
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store i32 %1, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 0), align 16
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%2 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 2), align 8
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store i32 %2, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 1), align 4
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store i32 %1, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 2), align 8
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store i32 %2, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 3), align 4
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store i32 %1, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 4), align 16
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store i32 %2, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 5), align 4
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store i32 %1, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 6), align 8
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store i32 %2, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 7), align 4
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ret void
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}
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