196 lines
5.9 KiB
LLVM
196 lines
5.9 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc < %s -mtriple=x86_64-win32 | FileCheck %s -check-prefix=WIN64
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; RUN: llc < %s -mtriple=x86_64-mingw32 | FileCheck %s -check-prefix=WIN64
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define i64 @double_to_i128(double %d) nounwind {
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; WIN64-LABEL: double_to_i128:
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; WIN64: # %bb.0:
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; WIN64-NEXT: subq $40, %rsp
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; WIN64-NEXT: callq __fixdfti
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; WIN64-NEXT: movq %xmm0, %rax
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; WIN64-NEXT: addq $40, %rsp
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; WIN64-NEXT: retq
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%1 = fptosi double %d to i128
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%2 = trunc i128 %1 to i64
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ret i64 %2
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}
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define i64 @double_to_ui128(double %d) nounwind {
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; WIN64-LABEL: double_to_ui128:
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; WIN64: # %bb.0:
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; WIN64-NEXT: subq $40, %rsp
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; WIN64-NEXT: callq __fixunsdfti
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; WIN64-NEXT: movq %xmm0, %rax
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; WIN64-NEXT: addq $40, %rsp
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; WIN64-NEXT: retq
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%1 = fptoui double %d to i128
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%2 = trunc i128 %1 to i64
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ret i64 %2
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}
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define i64 @float_to_i128(float %d) nounwind {
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; WIN64-LABEL: float_to_i128:
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; WIN64: # %bb.0:
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; WIN64-NEXT: subq $40, %rsp
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; WIN64-NEXT: callq __fixsfti
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; WIN64-NEXT: movq %xmm0, %rax
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; WIN64-NEXT: addq $40, %rsp
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; WIN64-NEXT: retq
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%1 = fptosi float %d to i128
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%2 = trunc i128 %1 to i64
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ret i64 %2
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}
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define i64 @float_to_ui128(float %d) nounwind {
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; WIN64-LABEL: float_to_ui128:
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; WIN64: # %bb.0:
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; WIN64-NEXT: subq $40, %rsp
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; WIN64-NEXT: callq __fixunssfti
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; WIN64-NEXT: movq %xmm0, %rax
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; WIN64-NEXT: addq $40, %rsp
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; WIN64-NEXT: retq
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%1 = fptoui float %d to i128
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%2 = trunc i128 %1 to i64
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ret i64 %2
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}
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define i64 @longdouble_to_i128(ptr nocapture readonly %0) nounwind {
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; WIN64-LABEL: longdouble_to_i128:
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; WIN64: # %bb.0:
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; WIN64-NEXT: subq $56, %rsp
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; WIN64-NEXT: fldt (%rcx)
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; WIN64-NEXT: fstpt {{[0-9]+}}(%rsp)
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; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
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; WIN64-NEXT: callq __fixxfti
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; WIN64-NEXT: movq %xmm0, %rax
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; WIN64-NEXT: addq $56, %rsp
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; WIN64-NEXT: retq
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%2 = load x86_fp80, ptr %0, align 16
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%3 = fptosi x86_fp80 %2 to i128
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%4 = trunc i128 %3 to i64
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ret i64 %4
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}
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define i64 @longdouble_to_ui128(ptr nocapture readonly %0) nounwind {
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; WIN64-LABEL: longdouble_to_ui128:
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; WIN64: # %bb.0:
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; WIN64-NEXT: subq $56, %rsp
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; WIN64-NEXT: fldt (%rcx)
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; WIN64-NEXT: fstpt {{[0-9]+}}(%rsp)
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; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
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; WIN64-NEXT: callq __fixunsxfti
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; WIN64-NEXT: movq %xmm0, %rax
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; WIN64-NEXT: addq $56, %rsp
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; WIN64-NEXT: retq
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%2 = load x86_fp80, ptr %0, align 16
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%3 = fptoui x86_fp80 %2 to i128
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%4 = trunc i128 %3 to i64
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ret i64 %4
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}
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define double @i128_to_double(ptr nocapture readonly %0) nounwind {
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; WIN64-LABEL: i128_to_double:
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; WIN64: # %bb.0:
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; WIN64-NEXT: subq $56, %rsp
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; WIN64-NEXT: movaps (%rcx), %xmm0
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; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp)
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; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
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; WIN64-NEXT: callq __floattidf
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; WIN64-NEXT: addq $56, %rsp
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; WIN64-NEXT: retq
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%2 = load i128, ptr %0, align 16
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%3 = sitofp i128 %2 to double
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ret double %3
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}
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define double @ui128_to_double(ptr nocapture readonly %0) nounwind {
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; WIN64-LABEL: ui128_to_double:
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; WIN64: # %bb.0:
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; WIN64-NEXT: subq $56, %rsp
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; WIN64-NEXT: movaps (%rcx), %xmm0
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; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp)
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; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
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; WIN64-NEXT: callq __floatuntidf
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; WIN64-NEXT: addq $56, %rsp
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; WIN64-NEXT: retq
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%2 = load i128, ptr %0, align 16
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%3 = uitofp i128 %2 to double
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ret double %3
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}
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define float @i128_to_float(ptr nocapture readonly %0) nounwind {
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; WIN64-LABEL: i128_to_float:
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; WIN64: # %bb.0:
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; WIN64-NEXT: subq $56, %rsp
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; WIN64-NEXT: movaps (%rcx), %xmm0
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; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp)
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; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
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; WIN64-NEXT: callq __floattisf
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; WIN64-NEXT: addq $56, %rsp
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; WIN64-NEXT: retq
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%2 = load i128, ptr %0, align 16
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%3 = sitofp i128 %2 to float
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ret float %3
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}
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define float @ui128_to_float(ptr nocapture readonly %0) nounwind {
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; WIN64-LABEL: ui128_to_float:
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; WIN64: # %bb.0:
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; WIN64-NEXT: subq $56, %rsp
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; WIN64-NEXT: movaps (%rcx), %xmm0
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; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp)
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; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
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; WIN64-NEXT: callq __floatuntisf
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; WIN64-NEXT: addq $56, %rsp
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; WIN64-NEXT: retq
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%2 = load i128, ptr %0, align 16
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%3 = uitofp i128 %2 to float
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ret float %3
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}
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define void @i128_to_longdouble(ptr noalias nocapture sret(x86_fp80) align 16 %agg.result, ptr nocapture readonly %0) nounwind {
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; WIN64-LABEL: i128_to_longdouble:
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; WIN64: # %bb.0:
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; WIN64-NEXT: pushq %rsi
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; WIN64-NEXT: subq $64, %rsp
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; WIN64-NEXT: movq %rcx, %rsi
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; WIN64-NEXT: movaps (%rdx), %xmm0
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; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp)
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; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
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; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rdx
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; WIN64-NEXT: callq __floattixf
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; WIN64-NEXT: fldt {{[0-9]+}}(%rsp)
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; WIN64-NEXT: fstpt (%rsi)
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; WIN64-NEXT: movq %rsi, %rax
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; WIN64-NEXT: addq $64, %rsp
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; WIN64-NEXT: popq %rsi
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; WIN64-NEXT: retq
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%2 = load i128, ptr %0, align 16
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%3 = sitofp i128 %2 to x86_fp80
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store x86_fp80 %3, ptr %agg.result, align 16
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ret void
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}
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define void @ui128_to_longdouble(ptr noalias nocapture sret(x86_fp80) align 16 %agg.result, ptr nocapture readonly %0) nounwind {
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; WIN64-LABEL: ui128_to_longdouble:
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; WIN64: # %bb.0:
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; WIN64-NEXT: pushq %rsi
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; WIN64-NEXT: subq $64, %rsp
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; WIN64-NEXT: movq %rcx, %rsi
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; WIN64-NEXT: movaps (%rdx), %xmm0
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; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp)
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; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
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; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rdx
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; WIN64-NEXT: callq __floatuntixf
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; WIN64-NEXT: fldt {{[0-9]+}}(%rsp)
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; WIN64-NEXT: fstpt (%rsi)
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; WIN64-NEXT: movq %rsi, %rax
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; WIN64-NEXT: addq $64, %rsp
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; WIN64-NEXT: popq %rsi
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; WIN64-NEXT: retq
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%2 = load i128, ptr %0, align 16
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%3 = uitofp i128 %2 to x86_fp80
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store x86_fp80 %3, ptr %agg.result, align 16
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ret void
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}
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