![]() When an object file returns multiple architectures, it is treated as a fat binary - which really isn't the case of i386 vs i686 where the object file actually has one architecture. This allows getting rid of hardcoded architecture triples in PlatformWindows. The parallel i386 and i686 architecture strings stem from |
||
---|---|---|
.. | ||
CMakeLists.txt | ||
PlatformWindows.cpp | ||
PlatformWindows.h |