189 lines
6.5 KiB
C++
189 lines
6.5 KiB
C++
//===-- RenderScriptExpressionOpts.cpp ------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include <string>
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#include "llvm/ADT/None.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/LegacyPassManager.h"
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#include "llvm/IR/Module.h"
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#include "llvm/MC/TargetRegistry.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetOptions.h"
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#include "clang/Basic/TargetOptions.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Utility/LLDBLog.h"
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#include "lldb/Utility/Log.h"
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#include "RenderScriptExpressionOpts.h"
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#include "RenderScriptRuntime.h"
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#include "RenderScriptx86ABIFixups.h"
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using namespace lldb_private;
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using namespace lldb_renderscript;
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// [``slang``](https://android.googlesource.com/platform/frameworks/compile/slang),
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// the compiler frontend for RenderScript embeds an ARM specific triple in IR
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// that is shipped in the app, after generating IR that has some assumptions
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// that an ARM device is the target. As the IR is then compiled on a device of
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// unknown (at time the IR was generated at least) architecture, when calling
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// RenderScript API function as part of debugger expressions, we have to
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// perform a fixup pass that removes those assumptions right before the module
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// is sent to be generated by the llvm backend.
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static bool registerRSDefaultTargetOpts(clang::TargetOptions &proto,
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const llvm::Triple::ArchType &arch) {
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switch (arch) {
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case llvm::Triple::ArchType::x86:
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proto.Triple = "i686--linux-android";
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proto.CPU = "atom";
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proto.Features.push_back("+long64");
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// Fallthrough for common x86 family features
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[[fallthrough]];
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case llvm::Triple::ArchType::x86_64:
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proto.Features.push_back("+mmx");
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proto.Features.push_back("+sse");
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proto.Features.push_back("+sse2");
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proto.Features.push_back("+sse3");
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proto.Features.push_back("+ssse3");
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proto.Features.push_back("+sse4.1");
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proto.Features.push_back("+sse4.2");
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break;
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case llvm::Triple::ArchType::mipsel:
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// pretend this is `arm' for the front-end
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proto.Triple = "armv7-none-linux-android";
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proto.CPU = "";
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proto.Features.push_back("+long64");
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break;
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case llvm::Triple::ArchType::mips64el:
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// pretend this is `aarch64' for the front-end
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proto.Triple = "aarch64-none-linux-android";
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proto.CPU = "";
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break;
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default:
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return false;
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}
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return true;
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}
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bool RenderScriptRuntimeModulePass::runOnModule(llvm::Module &module) {
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bool changed_module = false;
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Log *log = GetLog(LLDBLog::Language | LLDBLog::Expressions);
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std::string err;
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llvm::StringRef real_triple =
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m_process_ptr->GetTarget().GetArchitecture().GetTriple().getTriple();
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const llvm::Target *target_info =
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llvm::TargetRegistry::lookupTarget(std::string(real_triple), err);
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if (!target_info) {
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if (log)
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log->Warning("couldn't determine real target architecture: '%s'",
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err.c_str());
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return false;
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}
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std::optional<llvm::Reloc::Model> reloc_model;
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assert(m_process_ptr && "no available lldb process");
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switch (m_process_ptr->GetTarget().GetArchitecture().GetMachine()) {
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case llvm::Triple::ArchType::x86:
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changed_module |= fixupX86FunctionCalls(module);
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// For some reason this triple gets totally missed by the backend, and must
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// be set manually. There a reference in bcc/Main.cpp about auto feature-
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// detection being removed from LLVM3.5, but I can't see that discussion
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// anywhere public.
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real_triple = "i686--linux-android";
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break;
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case llvm::Triple::ArchType::x86_64:
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changed_module |= fixupX86_64FunctionCalls(module);
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break;
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case llvm::Triple::ArchType::mipsel:
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case llvm::Triple::ArchType::mips64el:
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// No actual IR fixup pass is needed on MIPS, but the datalayout and
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// targetmachine do need to be explicitly set.
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// bcc explicitly compiles MIPS code to use the static relocation model due
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// to an issue with relocations in mclinker. see
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// libbcc/support/CompilerConfig.cpp for details
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reloc_model = llvm::Reloc::Static;
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changed_module = true;
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break;
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case llvm::Triple::ArchType::arm:
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case llvm::Triple::ArchType::aarch64:
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// ARM subtargets need no fixup passes as they are the initial target as
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// generated by the
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// slang compiler frontend.
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break;
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default:
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if (log)
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log->Warning("Ignoring unknown renderscript target");
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return false;
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}
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if (changed_module) {
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llvm::TargetOptions options;
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llvm::TargetMachine *target_machine = target_info->createTargetMachine(
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real_triple, "", "", options, reloc_model);
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assert(target_machine &&
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"failed to identify RenderScriptRuntime target machine");
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// We've been using a triple and datalayout of some ARM variant all along,
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// so we need to let the backend know that this is no longer the case.
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if (log) {
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LLDB_LOGF(log, "%s - Changing RS target triple to '%s'", __FUNCTION__,
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real_triple.str().c_str());
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LLDB_LOGF(
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log, "%s - Changing RS datalayout to '%s'", __FUNCTION__,
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target_machine->createDataLayout().getStringRepresentation().c_str());
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}
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module.setTargetTriple(real_triple);
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module.setDataLayout(target_machine->createDataLayout());
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}
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return changed_module;
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}
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char RenderScriptRuntimeModulePass::ID = 0;
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namespace lldb_private {
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bool RenderScriptRuntime::GetOverrideExprOptions(clang::TargetOptions &proto) {
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auto *process = GetProcess();
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assert(process);
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return registerRSDefaultTargetOpts(
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proto, process->GetTarget().GetArchitecture().GetMachine());
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}
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bool RenderScriptRuntime::GetIRPasses(LLVMUserExpression::IRPasses &passes) {
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if (!m_ir_passes)
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m_ir_passes = new RSIRPasses(GetProcess());
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assert(m_ir_passes);
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passes.EarlyPasses = m_ir_passes->EarlyPasses;
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passes.LatePasses = m_ir_passes->LatePasses;
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return true;
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}
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namespace lldb_renderscript {
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RSIRPasses::RSIRPasses(Process *process) {
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assert(process);
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EarlyPasses = std::make_shared<llvm::legacy::PassManager>();
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assert(EarlyPasses);
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EarlyPasses->add(new RenderScriptRuntimeModulePass(process));
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}
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RSIRPasses::~RSIRPasses() = default;
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} // namespace lldb_renderscript
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} // namespace lldb_private
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