GPUCodeForces/S1/20/poissonnllloss_cuda.py

179 lines
6.0 KiB
Python

import torch
import torch.nn as nn
from torch.utils.cpp_extension import load_inline
BATCH_SIZE = 4096
FEATURE_DIM = 512
# --- 损失函数的参数 ---
LOG_INPUT = True
FULL = False
EPS = 1e-8
# -------------------------------------------------------------
class ModelNew(nn.Module):
def __init__(self):
super().__init__()
# 将 Python 端的常量存储为实例属性
self.log_input = LOG_INPUT
self.full = FULL
self.eps = EPS
self._compile_cuda_kernel()
def _compile_cuda_kernel(self):
cpp_source = """
#include <torch/extension.h>
// C++ 接口
torch::Tensor poisson_nll_forward_cuda(
torch::Tensor input,
torch::Tensor target,
bool log_input,
bool full,
float eps_val
);
"""
cuda_source = """
#include <torch/extension.h>
#include <cuda_runtime.h>
#include <cmath> // for logf, expf
#include <float.h>
// 块大小
#define BLOCK_SIZE 256
// 定义 PI
const float PI = 3.141592653589793f;
/*
* PoissonNLLLoss 融合核函数
* 这是一个标准的并行归约核函数。
* 每个线程处理多个元素 (Grid-Stride Loop),计算它们的 loss 并累加。
* 然后执行一个块内归约 (Block-level reduction)。
* C++ host 端对所有块的和再次求和,然后除以 N 得到 'mean'
*/
__global__ void poisson_nll_fused_kernel(
const float* __restrict__ input_data,
const float* __restrict__ target_data,
float* __restrict__ block_loss_sums_out, // (grid_size,)
int n_elements,
bool log_input,
bool full,
float eps_val
) {
__shared__ float s_data[BLOCK_SIZE];
float thread_loss_sum = 0.0f;
int grid_stride = gridDim.x * blockDim.x;
// Grid-Stride Loop 遍历所有元素
for (int idx = blockIdx.x * blockDim.x + threadIdx.x;
idx < n_elements;
idx += grid_stride)
{
float x = input_data[idx]; // 'input'
float y = target_data[idx]; // 'target'
float loss_val = 0.0f;
// --- 核心 Loss 计算 ---
if (log_input) {
// loss = exp(input) - target * input
loss_val = expf(x) - y * x;
} else {
// loss = input - target * log(input + eps)
loss_val = x - y * logf(x + eps_val);
}
// --- 'full' 模式的附加项 ---
// (target * log(target) - target + 0.5 * log(2 * pi * target))
if (full && y > 1.0f) {
float stirling_term = y * logf(y) - y + 0.5f * logf(2.0f * PI * y);
loss_val += stirling_term;
}
// 累加该线程处理的所有元素的 loss
thread_loss_sum += loss_val;
}
// --- 块内归约 (Sum) ---
s_data[threadIdx.x] = thread_loss_sum;
__syncthreads();
for (int offset = BLOCK_SIZE / 2; offset > 0; offset >>= 1) {
if (threadIdx.x < offset) {
s_data[threadIdx.x] += s_data[threadIdx.x + offset];
}
__syncthreads();
}
// 块中的第一个线程将块的总和写入全局内存
if (threadIdx.x == 0) {
block_loss_sums_out[blockIdx.x] = s_data[0];
}
}
// C++ 封装函数
torch::Tensor poisson_nll_forward_cuda(
torch::Tensor input,
torch::Tensor target,
bool log_input,
bool full,
float eps_val
) {
// 检查
TORCH_CHECK(input.is_cuda(), "input must be a CUDA tensor");
TORCH_CHECK(target.is_cuda(), "target must be a CUDA tensor");
input = input.contiguous();
target = target.contiguous();
const int n_elements = input.numel();
TORCH_CHECK(target.numel() == n_elements, "input and target must have the same number of elements");
if (n_elements == 0) {
return torch::tensor(0.0f, input.options());
}
// 分配一个张量来保存每个块的部分和
const int block_size = BLOCK_SIZE;
const int grid_size = std::max(1, (n_elements + block_size - 1) / block_size);
auto block_loss_sums = torch::empty({grid_size}, input.options());
// 启动 CUDA 核函数
poisson_nll_fused_kernel<<<grid_size, block_size>>>(
input.data_ptr<float>(),
target.data_ptr<float>(),
block_loss_sums.data_ptr<float>(),
n_elements,
log_input,
full,
eps_val
);
// 核函数返回后,对所有块的和进行求和,然后除以总元素数
// (reduction='mean')
return block_loss_sums.sum() / n_elements;
}
"""
# JIT (Just-In-Time) 编译
self.pnl_op = load_inline(
name="poisson_nll_op_v1",
cpp_sources=cpp_source,
cuda_sources=cuda_source,
functions=["poisson_nll_forward_cuda"],
extra_cuda_cflags=["-O3"],
verbose=False
)
def forward(self, input_tensor: torch.Tensor, target: torch.Tensor) -> torch.Tensor:
# 调用我们编译好的 CUDA C++ 函数
return self.pnl_op.poisson_nll_forward_cuda(
input_tensor,
target,
self.log_input,
self.full,
self.eps
)