mindspore2022/mindspore/ccsrc/runtime/hardware/device_context.h

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5.5 KiB
C++

/**
* Copyright 2021 Huawei Technologies Co., Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MINDSPORE_CCSRC_RUNTIME_HARDWARE_DEVICE_CONTEXT_H_
#define MINDSPORE_CCSRC_RUNTIME_HARDWARE_DEVICE_CONTEXT_H_
#include <string>
#include <vector>
#include <memory>
#include "runtime/device/device_address.h"
#include "runtime/device/bucket.h"
#include "backend/session/kernel_graph.h"
#include "backend/session/anf_runtime_algorithm.h"
namespace mindspore {
namespace device {
using mindspore::kernel::AddressPtr;
using mindspore::kernel::KernelMod;
struct DeviceContextKey {
// device type name, such as 'GPU' 'Ascend' 'CPU'.
std::string device_name_;
uint32_t device_id_{0};
// Use the result of ToString() as key to look up DeviceContext
// in cache map which maintains created DeviceContext objects.
std::string ToString() const { return device_name_ + "_" + std::to_string(device_id_); }
};
// DeviceContext is unified interface of interaction with device.
class DeviceContext {
public:
explicit DeviceContext(const DeviceContextKey &device_context_key) : device_context_key_(device_context_key) {}
virtual ~DeviceContext() = default;
// Initialize the device context and return success or not.
virtual bool Initialize() = 0;
// Destroy device context and release device resource.
virtual void Destroy() {}
// Relevant function to allocate and free device memory.
virtual bool AllocateMemory(DeviceAddress *const &address, size_t size) const = 0;
virtual void FreeMemory(DeviceAddress *const &address) const = 0;
// Allocate continuous device memory end to end into 'addr_list'.
// Communication operators may need continuous memory for input and output
// to optimize the communication performance.
virtual bool AllocateContinuousMemory(const std::vector<DeviceAddressPtr> &addr_list, size_t total_size,
const std::vector<size_t> &size_list) const {
return true;
}
// Create concrete device address according different device type.
virtual DeviceAddressPtr CreateDeviceAddress(void *const device_ptr, size_t device_size, const string &format,
TypeId type_id) const = 0;
// Get device address type according different device type, such GPU, Ascend.
virtual DeviceAddressType GetDeviceAddressType() const = 0;
// Optimize the kernel graph for graph mode.
virtual void OptimizeGraph(const KernelGraphPtr &graph) const {}
// Optimize the single operator graph for PyNative mode.
virtual void OptimizeSingleOpGraph(const KernelGraphPtr &graph) const {}
// Select the matching backend kernels according to the data type and format of input and output for all
// execution operators, and set final device data type and format information for backend kernels, device
// data type and format which replace original data type and format will use for executing kernels.
virtual void SetOperatorInfo(const std::vector<CNodePtr> &nodes) const = 0;
// Generate 'KernelMod' for all kernels and set 'KernelMod' into kernel,
// 'KernelMod' is real executive object of kernel.
virtual void CreateKernel(const std::vector<CNodePtr> &nodes) const = 0;
// Adjust kernel graph before run graph, used in Graph Mode.
virtual void PreprocessBeforeRunGraph(const KernelGraphPtr &graph) const {}
// Adjust single op kernel graph before run graph, used in PyNative Mode.
virtual void PreprocessBeforeRunSingleOpGraph(const KernelGraphPtr &graph) const {}
// Infer kernel shape and update abstract info for dynamic shape kernel.
virtual void UpdateDynamicShape(const CNodePtr &kernel) const { AnfAlgo::InferShape(kernel); }
// Launch a kernel via 'KernelMod' of the kernel.
virtual bool LaunchKernel(const CNodePtr &kernel, const std::vector<AddressPtr> &inputs,
const std::vector<AddressPtr> &workspace, const std::vector<AddressPtr> &outputs,
bool is_dynamic_shape = false) const = 0;
// Synchronize stream, device such as GPU and Ascend need stream to launch kernel asynchronously,
// using 'SyncStream' to block thread and wait for completing all tasks in stream.
// Devices that do not need stream could ignore the implementation of this function.
virtual bool SyncStream(size_t stream_id = 0) const { return true; }
// Get device_context_key_ to obtain device name and device id.
const DeviceContextKey &device_context_key() const { return device_context_key_; }
// Get rank id for distributed training.
virtual uint32_t GetRankID() const { return 0; }
// Create and initialize bucket for every allreduce operator. Bucket is used in PyNative distributed training mode,
// one bucket handles all resource to launch and sync allreduce operator.
virtual std::shared_ptr<Bucket> CreateBucket(uint32_t bucket_id, uint32_t bucket_size) const { return nullptr; }
protected:
DeviceContextKey device_context_key_;
};
using DeviceContextPtr = std::shared_ptr<DeviceContext>;
} // namespace device
} // namespace mindspore
#endif // MINDSPORE_CCSRC_RUNTIME_HARDWARE_DEVICE_CONTEXT_H_