mindspore2022/mindspore/ccsrc/parallel/group_manager.h

76 lines
2.4 KiB
C++

/**
* Copyright 2019 Huawei Technologies Co., Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MINDSPORE_CCSRC_PARALLEL_GROUP_MANAGER_H_
#define MINDSPORE_CCSRC_PARALLEL_GROUP_MANAGER_H_
#include <cstdint>
#include <map>
#include <string>
#include <vector>
#include "parallel/device.h"
#include "parallel/status.h"
namespace mindspore {
namespace parallel {
constexpr char HCCL_WORLD_GROUP[] = "hccl_world_group";
constexpr char NCCL_WORLD_GROUP[] = "nccl_world_group";
constexpr char UNDEFINED_WORLD_GROUP[] = "undefined_world_group";
// Devices that need communication should in the same group. These classes are used to
// create and destroy group among devices.
class Group {
public:
Group();
~Group() = default;
Status Init(const std::string& name, const std::vector<Device>& devices);
std::vector<Device> GetDevicesList() const;
std::string name() const { return name_; }
bool IsInThisGroup(int32_t device_rank);
Status GetIndex(size_t* index);
size_t GetDevNum() const { return devices_.size(); }
private:
std::string name_;
std::vector<Device> devices_;
};
class GroupManager {
public:
GroupManager();
~GroupManager() = default;
Status CreateGroup(const std::string& name, const std::vector<Device>& devices, Group* group);
Status DestroyGroup(Group* group);
Status DestroyAllGroups();
Status GetRankID(const std::string& name, unsigned int* rank_id);
Status GetRankSize(const std::string& name, unsigned int* rank_size);
Status FindGroup(const std::string& name, Group** group);
std::string world_group() const { return world_group_; }
void set_world_group(const std::string& name) { world_group_ = name; }
void Clear();
private:
// the key is group name (name_)
std::map<std::string, Group> groups_;
std::string world_group_;
};
} // namespace parallel
} // namespace mindspore
#endif // MINDSPORE_CCSRC_PARALLEL_GROUP_MANAGER_H_