forked from huawei/mindspore2022
257 lines
7.6 KiB
C++
257 lines
7.6 KiB
C++
/**
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* Copyright 2019 Huawei Technologies Co., Ltd
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef MINDSPORE_CCSRC_MINDDATA_DATASET_UTIL_QUEUE_H_
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#define MINDSPORE_CCSRC_MINDDATA_DATASET_UTIL_QUEUE_H_
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#include <atomic>
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#include <memory>
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#include <mutex>
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#include <string>
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#include <type_traits>
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#include <utility>
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#include <vector>
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#include "utils/ms_utils.h"
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#include "utils/log_adapter.h"
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#include "minddata/dataset/util/allocator.h"
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#include "minddata/dataset/util/services.h"
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#include "minddata/dataset/util/cond_var.h"
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#include "minddata/dataset/util/task_manager.h"
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namespace mindspore {
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namespace dataset {
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template <typename T>
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struct is_shared_ptr : public std::false_type {};
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template <typename T>
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struct is_shared_ptr<std::shared_ptr<T>> : public std::true_type {};
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template <typename T>
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struct is_unique_ptr : public std::false_type {};
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template <typename T>
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struct is_unique_ptr<std::unique_ptr<T>> : public std::true_type {};
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// A simple thread safe queue using a fixed size array
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template <typename T>
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class Queue {
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public:
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using value_type = T;
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using pointer = T *;
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using const_pointer = const T *;
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using reference = T &;
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using const_reference = const T &;
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void Init() {
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if (sz_ > 0) {
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// We allocate a block of memory and then call the default constructor for each slot. Maybe simpler to call
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// new[] but we want to control where the memory is allocated from.
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arr_ = alloc_.allocate(sz_);
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for (uint64_t i = 0; i < sz_; i++) {
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std::allocator_traits<Allocator<T>>::construct(alloc_, &(arr_[i]));
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}
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}
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}
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explicit Queue(int sz)
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: sz_(sz),
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arr_(nullptr),
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head_(0),
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tail_(0),
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my_name_(Services::GetUniqueID()),
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alloc_(Services::GetInstance().GetServiceMemPool()) {
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Init();
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MS_LOG(DEBUG) << "Create Q with uuid " << my_name_ << " of size " << sz_ << ".";
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}
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virtual ~Queue() {
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ResetQue();
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if (arr_) {
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// Simply free the pointer. Since there is nothing in the queue. We don't want to invoke the destructor
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// of T in each slot.
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alloc_.deallocate(arr_);
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arr_ = nullptr;
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}
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}
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int size() const {
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int v = tail_ - head_;
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return (v >= 0) ? v : 0;
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}
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int capacity() const { return sz_; }
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bool empty() const { return head_ == tail_; }
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void Reset() { ResetQue(); }
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// Producer
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Status Add(const_reference ele) noexcept {
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std::unique_lock<std::mutex> _lock(mux_);
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// Block when full
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Status rc = full_cv_.Wait(&_lock, [this]() -> bool { return (size() != capacity()); });
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if (rc.IsOk()) {
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uint32_t k = tail_++ % sz_;
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arr_[k] = ele;
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empty_cv_.NotifyAll();
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_lock.unlock();
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} else {
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empty_cv_.Interrupt();
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}
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return rc;
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}
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Status Add(T &&ele) noexcept {
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std::unique_lock<std::mutex> _lock(mux_);
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// Block when full
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Status rc = full_cv_.Wait(&_lock, [this]() -> bool { return (size() != capacity()); });
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if (rc.IsOk()) {
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uint32_t k = tail_++ % sz_;
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arr_[k] = std::forward<T>(ele);
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empty_cv_.NotifyAll();
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_lock.unlock();
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} else {
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empty_cv_.Interrupt();
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}
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return rc;
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}
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template <typename... Ts>
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Status EmplaceBack(Ts &&... args) noexcept {
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std::unique_lock<std::mutex> _lock(mux_);
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// Block when full
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Status rc = full_cv_.Wait(&_lock, [this]() -> bool { return (size() != capacity()); });
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if (rc.IsOk()) {
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uint32_t k = tail_++ % sz_;
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new (&(arr_[k])) T(std::forward<Ts>(args)...);
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empty_cv_.NotifyAll();
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_lock.unlock();
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} else {
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empty_cv_.Interrupt();
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}
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return rc;
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}
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// Consumer
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Status PopFront(pointer p) {
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std::unique_lock<std::mutex> _lock(mux_);
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// Block when empty
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Status rc = empty_cv_.Wait(&_lock, [this]() -> bool { return !empty(); });
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if (rc.IsOk()) {
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uint32_t k = head_++ % sz_;
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*p = std::move(arr_[k]);
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if (std::is_destructible<T>::value) {
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// std::move above only changes arr_[k] from rvalue to lvalue.
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// The real implementation of move constructor depends on T.
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// It may be compiler generated or user defined. But either case
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// the result of arr_[k] is still a valid object of type T, and
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// we will not keep any extra copy in the queue.
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arr_[k].~T();
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// For gcc 9, an extra fix is needed here to clear the memory content
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// of arr_[k] because this slot can be reused by another Add which can
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// do another std::move. We have seen SEGV here in this case.
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std::allocator_traits<Allocator<T>>::construct(alloc_, &(arr_[k]));
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}
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full_cv_.NotifyAll();
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_lock.unlock();
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} else {
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full_cv_.Interrupt();
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}
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return rc;
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}
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void ResetQue() noexcept {
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std::unique_lock<std::mutex> _lock(mux_);
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// If there are elements in the queue, invoke its destructor one by one.
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if (!empty() && std::is_destructible<T>::value) {
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for (uint64_t i = head_; i < tail_; i++) {
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uint32_t k = i % sz_;
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arr_[k].~T();
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}
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}
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for (uint64_t i = 0; i < sz_; i++) {
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std::allocator_traits<Allocator<T>>::construct(alloc_, &(arr_[i]));
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}
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empty_cv_.ResetIntrpState();
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full_cv_.ResetIntrpState();
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head_ = 0;
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tail_ = 0;
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}
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Status Register(TaskGroup *vg) {
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Status rc1 = empty_cv_.Register(vg->GetIntrpService());
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Status rc2 = full_cv_.Register(vg->GetIntrpService());
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if (rc1.IsOk()) {
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return rc2;
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} else {
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return rc1;
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}
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}
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private:
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uint64_t sz_;
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pointer arr_;
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uint64_t head_;
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uint64_t tail_;
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std::string my_name_;
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std::mutex mux_;
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CondVar empty_cv_;
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CondVar full_cv_;
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Allocator<T> alloc_;
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};
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// A container of queues with [] operator accessors. Basically this is a wrapper over of a vector of queues
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// to help abstract/simplify code that is maintaining multiple queues.
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template <typename T>
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class QueueList {
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public:
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QueueList() {}
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void Init(int num_queues, int capacity) {
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queue_list_.reserve(num_queues);
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for (int i = 0; i < num_queues; i++) {
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queue_list_.emplace_back(std::make_unique<Queue<T>>(capacity));
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}
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}
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Status Register(TaskGroup *vg) {
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if (vg == nullptr) {
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return Status(StatusCode::kUnexpectedError, __LINE__, __FILE__, "Null task group during QueueList registration.");
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}
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for (int i = 0; i < queue_list_.size(); ++i) {
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RETURN_IF_NOT_OK(queue_list_[i]->Register(vg));
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}
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return Status::OK();
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}
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int size() const { return queue_list_.size(); }
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std::unique_ptr<Queue<T>> &operator[](const int index) { return queue_list_[index]; }
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const std::unique_ptr<Queue<T>> &operator[](const int index) const { return queue_list_[index]; }
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~QueueList() = default;
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private:
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// Queue contains non-copyable objects, so it cannot be added to a vector due to the vector
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// requirement that objects must have copy semantics. To resolve this, we use a vector of unique
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// pointers. This allows us to provide dynamic creation of queues in a container.
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std::vector<std::unique_ptr<Queue<T>>> queue_list_;
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};
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} // namespace dataset
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} // namespace mindspore
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#endif // MINDSPORE_CCSRC_MINDDATA_DATASET_UTIL_QUEUE_H_
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