mindspore2022/mindspore/lite/include/context.h

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3.1 KiB
C++

/**
* Copyright 2020-2021 Huawei Technologies Co., Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MINDSPORE_LITE_INCLUDE_CONTEXT_H_
#define MINDSPORE_LITE_INCLUDE_CONTEXT_H_
#include <string>
#include "include/ms_tensor.h"
#include "include/lite_utils.h"
#include "include/lite_types.h"
namespace mindspore::lite {
/// \brief CpuDeviceInfo defined for CPU's configuration information.
typedef struct CpuDeviceInfo {
bool enable_float16_ = false; /**< prior enable float16 inference */
CpuBindMode cpu_bind_mode_ = MID_CPU;
} CpuDeviceInfo;
/// \brief GpuDeviceInfo defined for GPU's configuration information.
typedef struct GpuDeviceInfo {
bool enable_float16_ = false; /**< prior enable float16 inference */
uint32_t gpu_device_id_ = 0;
int rank_id_ = 0;
int group_size_ = 0;
bool enable_gl_texture_ = false; /**<enable sharing OpenGL texture with OpenCL */
void *gl_context_ = nullptr;
void *gl_display_ = nullptr;
} GpuDeviceInfo;
/// \brief NpuDeviceInfo defined for NPU's configuration information.
typedef struct NpuDeviceInfo {
int frequency_ = 3; /**< npu frequency inference, low 1, medium 2, high 3, extreme 4, other values will be set to 3 */
} NpuDeviceInfo;
/// \brief AscendDeviceInfo defined for Ascend's configuration information.
typedef struct AscendDeviceInfo {
uint32_t device_id_ = 0;
std::string batch_size_;
std::string image_size_;
} AscendDeviceInfo;
/// \brief DeviceInfo defined for backend's configuration information.
struct DeviceInfo {
CpuDeviceInfo cpu_device_info_;
GpuDeviceInfo gpu_device_info_;
NpuDeviceInfo npu_device_info_;
AscendDeviceInfo ascend_device_info_;
};
/// \brief DeviceContext defined for holding backend's configuration information.
struct DeviceContext {
DeviceType device_type_ = DT_CPU;
DeviceInfo device_info_;
std::string provider_{};
std::string provider_device_{};
AllocatorPtr allocator_ = nullptr;
};
/// \brief Context defined for holding environment variables during runtime.
struct Context {
String vendor_name_;
int thread_num_ = 2; /**< thread number config for thread pool */
bool enable_parallel_ = false;
Vector<int> affinity_core_list_; /**< explicitly specify the core to be bound. priority use affinity core list */
AllocatorPtr allocator = nullptr;
#ifndef NOT_USE_STL
DeviceContextVector device_list_ = {{DT_CPU, {{false, MID_CPU}}}};
#else
DeviceContextVector device_list_;
#endif // NOT_USE_STL
DelegatePtr delegate = nullptr;
bool float_mode = false; /**< convert full quant model to float model */
};
} // namespace mindspore::lite
#endif // MINDSPORE_LITE_INCLUDE_CONTEXT_H_